2017

Table Of Contents
Sort button Enable so the 3D models contained in the FBX Scene are drawn according to their normals.
Consider using this option if the scene contains semi-transparent 3D models to ensure they are correctly
drawn.
FBX File Path field Displays the path to the FBX file. This field is displayed in red if the linked FBX file can
no longer be found. Click to open the browser to locate a moved FBX file, or to replace the currently displayed
FBX scene with another one.
Refresh button Click to update the FBX Scene node with the content of the linked FBX file. Use this if the
FBX file has been updated since its import.
3D Geometry Menu Settings
You can change and animate parameters such as the colour, specular highlight, shine, and transparency of
3D models. You set these parameters using the Geometry menu. To access this menu, double-click a Geometry
node in the schematic, or follow the tab population rules for the Object menu (see
Populating Menu Tabs
of Selected Objects
(page 459)).
Blending Settings
Blend Type box Select whether to use Flame or Photoshop blend modes.
Blend Mode box Select how the 3D model and the scene are combined. The available list of modes depends
on the selection in the Blend Type box. See Surface Blending Modes (page 510).
Transparency field Displays the transparency level of the 3D model. Editable.
Shine field Displays the intensity value of the specular highlight. When this value is zero, the specular
highlight is disabled. Shine affects both size and intensity. Editable.
See
Creating a Specular Highlight on a Model (page 572).
Specular colour pot Displays the colour of light reflected by the 3D model's surface. To enable the specular
highlight, the Shine value must be larger than 0. Editable.
Diffuse colour pot Displays the diffuse colour. Editable.
Surface Settings
Sort Order box Select the drawing priority of the 3D model normals.
To draw the polygons:Select:
That are both facing and opposite the camera.Shade Both
Facing the camera last.Shade Front
Opposite the camera last. This option is especially useful for semi-transparent modelsShade Back
Action 3D Geometry | 567