2017

Table Of Contents
(a) FBX model with a single face: one texture map for the whole model (b) FBX model with multiple faces: a different
texture for each face
Importing the FBX Format
To import FBX format data in Action:
1 Do one of the following:
Drag the Import node from the node bar and place it in the schematic.
Drag the Import node from the node bar and place it where you want it in Result view.
Double-click the Import node. You do not need to be in Schematic view to add a node in this
manner.
2 In the Import menu, select FBX as your format type.
3 Use the FBX import settings, as needed.
4 Navigate to the location where the FBX files are located.
NOTE Make sure that you have write permissions to the folder where the FBX file is located, as Smoke
decompresses the textures embedded in the FBX to an .fbm folder collocated with the FBX file.
5 Select a file from the file browser.
The FBX data is imported into Action.
FBX Import Settings
Auto Fit In Scene button Enable to scale the imported model to fit into the current frame. When disabled,
the imported model maintains the same size in which it was created, or you can use the FBX Units to Pixels
field to manually set a scaling factor.
FBX Units to Pixels field Displays the scaling factor used on the imported FBX file to fit the scaling used
in the application. One unit in the FBX file (default is cm) is converted to the number of pixels (default is
10) that you specify.
Action 3D Geometry | 565