2017

Table Of Contents
NOTE Since a Rays object is considered a post-processing effect in Action, make sure that your image window
is set to Live Preview mode to be able to see the results.
3 To display the Rays menu, double-click the Rays object in the schematic, or follow the tab population
rules for the Object menu. See
Populating Menu Tabs of Selected Objects (page 459).
Similar to the workflow of the Lens Flare, you can add
texture components (page 547) to a rays node to
enhance the effect.
Rays Menu Settings
The Rays Object menu lets you control settings for the complete rays effect. If you have added component
textures to the Rays effect, each component texture also has its own menu that is specific to the component
(see Component Menu Settings (page 551)).
Rays Mode box Select whether the Rays pivot point position is relative to the parent Light target position
(Target mode), or independent of the parent Light (Pivot mode).
Position X field Displays the screen space position along the X axis of the Rays point-of-interest. Unavailable
if Free is disabled. Editable.
Position Y field Displays the screen space position along the Y axis of the Rays point-of-interest. Unavailable
if Free is disabled. Editable.
Position Z field Displays the screen space position along the Z axis of the Rays point-of-interest. Editable.
Free button Enable to ignore transformations from the parent light object. When disabled, the ray is affected
by the parent light's position, rotation, spread, and falloff settings.
Colour button Enable to add the ray colour to the colour bleed applied to semi-transparent 3D objects
placed in front of the attached light.
Red Colour field Displays the amount of red in the effect and in any attached components (based on the
colour of the attached light). Editable.
Green Colour field Displays the amount of green in the effect and in any attached components (based on
the colour of the attached light). Editable.
Blue Colour field Displays the amount of blue in the effect and in any attached components (based on the
colour of the attached light). Editable.
Colour pot Displays the colour of the effect and any attached components (based on the colour of the
attached light). Editable.
Intensity field Displays the intensity of the effect and any attached components (multiplied by the intensity
of the attached light). Editable.
Action Lights and Lighting Effects | 555