2017

Table Of Contents
Relighting: Lens Flares
Use lights in your scene to generate procedural lens flares with built-in 3D occlusions.
With lens flares in Action, you can control:
How lights change as they move behind 2D or 3D layers.
How flares behave when a light exits or enters the camera field of view.
Lens Flares in Action are comprised of a Lens Flare object, attached to one or more Border FX objects, and
any number of texture components, such as irises, streaks, and glows. To help you get accustomed to working
with lens flares, a preset with typical settings is loaded when you first add a lens flare object to your scene.
Multiple lens flares can be attached to a light, and multiple lights can attach to a lens flare.
Rendering Lens Flares
Lens flare (and rays) result can be applied by default in the Comp output (using the Action Lens Flare / Rays
button).
See
Outputs Options (page 483) for more information.
Adding a Lens Flare to a Light
In Action, a lens flare is a child of a light. Multiple lights can be parented to the same Lens Flare object.
To add a lens flare to the scene.
1 Add and position a light to your scene.
2 Do one of the following:
Drag the lens flare node from the node bin and place it in the schematic.
Double-click the lens flare node.
546 | Chapter 15 Compositing in 3D Space with Action