2017

Table Of Contents
Refer to:Step:
About Rendering Outputs from Action (page 480).3. Output various passes of your work.
NOTE Since Action as a timeline FX uses only one front/matte media, stereo clips are not supported. If you need
to work with stereo clips, access Action from ConnectFX.
Starting a Stereoscopic Session
You can start a stereoscopic session in Action by loading stereo clips and using the Stereo Startup mode.
This creates a stereo camera. The output is set to the stereo camera, a stereo object is created for visualizing
the scene, and the clips are placed on separate lines in the Media list.
NOTE A stereo clip cannot be loaded in Action if it is selected as the Back input, or if it is selected to replace a clip
in the Media list. Also, since Action as a timeline FX uses only one front/matte media, stereo clips are not supported.
When using a stereo clip, its left and right eye tracks are automatically split and placed on individual lines
in the Media list. Also, new clips appear in the workspace. They retain the name of the original clips, and
are appended with a _Left or _Right suffix. It is important to save these clips, as they are used for loading
an Action setup or loading the previous Action session.
NOTE It is not possible to select a mono clip as the Matte input if the Front input is stereo, and vice versa.
Working with the Stereo Scene
When working in a stereoscopic workflow, the stereo object lets you visualize the scene. The stereo object
lets you composite stereo sources in Action, ensuring the stereo effect of the stereo source is preserved during
the compositing process. You can combine stereo objects with 3D geometry, such as 3D text or FBX models
within the same scene.
The stereo object is a single image surface which contains two diffuse maps (left and right) for handling
stereo sources. When working in a stereoscopic workflow in Action, you must handle the left and right eye
as separate media in the Media list. When a stereo object is filmed by a stereo camera, a link is created
between the left image of the object and the left camera of the stereo rig. This is the same for the right image
and right camera. The link ensures that left-eye material is only visible through the left camera, and likewise,
right-eye material is handled with the right camera.
NOTE Entering Action with a stereo clip will automatically create a stereo object with the stereo clip used as the
left and right material.
To add a stereo object to a scene (not applicable if you accessed Action as a timeline FX):
1 In the Media list, select the media for the left eye. Press Ctrl and select media for the right eye.
NOTE By default, the first clip you select is the media for the left eye. You can select multiple pairs of left-right
media. Odd numbered selections are considered as left media and even numbered selections are the right
media when creating stereo objects.
Stereoscopic Workflow in Action | 523