2017

Table Of Contents
Using Shadow Mix
Use Shadow Mix to render shadows and surfaces according to their order in the Priority Editor, independently
of their position in Z-space. This option makes it possible to have the shadow of one media on top of the
shadow of another media. Shadow Mix is an option in the Z-Buffer box in the Rendering section of the
Action Setup menu.
Shadow Menu Settings
Shadow Active button Enable to turn the shadow on.
Shadow Transparency field Displays the transparency level of the drop shadow. Editable.
Lock To Surface button Enable to lock a shadow's transparency to the transparency of its parent surface.
Red Shadow field Displays the red shadow value. Editable.
Green Shadow field Displays the green shadow value. Editable.
Blue Shadow field Displays the blue shadow value. Editable.
Shadow colour pot Displays the colour of the shadow. Editable.
X Softness field Displays the shadow softness level on the X axis. Editable.
Y Softness field Displays the shadow softness level on the Y axis. Editable.
Stereoscopic Workflow in Action
A stereoscopic workflow in Action allows you to create stereo composites using 3D and stereo elements.
With the stereo camera rig (the 3D camera), you can access stereo rigs and monoscopic cameras. With support
for multiple outputs, you can experiment with any number of passes, including left and right scene output,
as well as Z-Depth, matte, media matte, and composition outputs.
When working in a stereoscopic compositing workflow in Action, there are three essential elements: a stereo
camera, a stereo object for viewing and adjusting the result, and outputs. The following table outlines the
stereoscopic workflow in Action.
Refer to:Step:
Starting a Stereoscopic Session (page 523).1. Bring stereo clips into Action.
Action 3D Cameras (page 630) and Working with the Stereo Scene
(page 523).
2. Work with the stereo camera and stereo object to make
any adjustments to the scene.
522 | Chapter 15 Compositing in 3D Space with Action