2017

Table Of Contents
Selecting Objects to Output
You can select objects to include in your output by using the Object Options and Object List, or the Edit
Output mode. Objects that are part of an output are displayed in the Object List. For each selected object,
you can decide if you want it to be visible in the final render or not. Non-renderable objects, such as cameras,
are always included in outputs.
TIP When you create a new output in the Outputs list, it is empty by default. Enable All Objects to display all
objects in the scene.
To select an object:
1 In the Object List, click an object.
Selected objects are highlighted in the Object List, schematic, and image window.
2 To select additional objects, Ctrl-click another object.
NOTE When you select multiple objects with different visibility settings (Visible or Occluded), Mixed is
indicated in the Visibility box.
To output all objects:
1 In the Object Options, enable All Objects.
All objects in the scene, as well as any object you subsequently create, are included in the selected
output.
To set the visibility of an object:
1 Select an object from the Object List.
2 From the Visibility box, select one of the following:
Occlude Only Renders the object as black, excluding it from the shading effect. The result is a perceptual
hole where the object was originally located.
Visible Renders the object in the final render.
NOTE When the Output type is set to Z-Depth, the objects in Occlude Only mode are rendered normally;
it will be part of the Z-Depth output. The Visibility mode is ignored.
486 | Chapter 15 Compositing in 3D Space with Action