2017

Table Of Contents
Inserting a Node Between Connected Nodes
1 Do one of the following:
If Auto Insert is enabled in the Setup menu Schematic settings, drag a node and navigate to the
link between two connected nodes. The link is highlighted in orange.
If Auto Insert is disabled in the Setup menu Schematic settings, press Shift then drag a node and
navigate to the link between two connected nodes. The link is highlighted in orange.
2 Release the node.
The node is inserted, and linked to the two previously connected nodes.
Mimicking, Copying, and Duplicating Objects
Similar to working in the ConnectFX schematic, you can mimic, copy, or duplicate objects of the same type
in the Action schematic.
Using Mimic Link
To create a Mimic link between Action objects:
1 From the Tools box, select Mimic Link.
2 In the schematic, drag between two similar object types, for example Axis to Axis. You can also link
different map types, such as from a diffuse map to a reflection map.
A green arrowed dotted line indicates that the objects are linked as duplicates. The direction of the
arrow indicates which object is the master.
(a) Originating object (b) Mimic link (c) Linked object
3 Change the settings of any node.
All of the settings applied to the original object are automatically applied to the linked object. Once objects
are linked, any settings applied to either object are applied to both. When linking different map types, only
the settings found in the Texture tab are mimicked.
The originating object can link to multiple objects, but only one object can be the originating link.
NOTE To remove the link between mimicked objects, drag the cursor across the green line that joins the two
objects. Each object keeps the settings that were applied while they were linked.
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