2017

Table Of Contents
c The Spectrum Widget: Enables you to pick contrast and saturation variations of a same colour.
d The Canvas Widget: Enables you to mix and create custom colours.
e Colour Values: Displays the current value of the channel sliders. These can be either numeric or percentage
values.
f Colour Model box: Toggle to select between the RGB or YUV colour model.
g Mode box: Use to select how the numeric values represent each channel. Options are:
Colour: Use a range based on bit depth (0-255 for 8-bit, 0-1023 for 10-bit, 0-4095 for 12-bit). Only
available with Bit Depth set at 8-bit, 10-bit, or 12-bit.
Colour %: Use a percentage value, relative to the entire range of the selected bit depth, ranging from
0-100%. Only available with Bit Depth set at 8-bit, 10-bit, or 12-bit.
Range: Use the full range of colours in a 16-bit floating point colour space, entered as a floating-point
number. The brackets enclose the 0-1 range. Only available with Bit Depth set at 16fp.
[0-1]: Display the 0-1 range inside the full 16-bit floating point range, where 0 and 1 are enclosed by
brackets. You can still use values outside the 0-1 range. Only available with Bit Depth set at 16fp.
h Bit Depth box: Use to select the media bit depth. Options are:
8-bit
10-bit
12-bit
16-bit fp
i RGB / YUV Channel sliders: Use to modify the values of the Red, Green and Blue channels or the YUV
channels, as set by the Colour Model box.
j HLS Channel sliders: Use to modify the values of the Hue, Luma and Saturation channels.
k Custom Colour patches: 12 custom colours can be stored using the "Add" button.
l
Pick button: Click to sample the colour of the pixel under the cursor.
Average button:
Click and drag to draw a box and sample the average colour of the pixels within that box.
Alt+Click and trace a path to sample an average colour from the pixels under the cursor, along the
path you traced.
Add button: Click to save a sampled colour to one of the 12 Custom Colour Patches.
The Colour Picker | 23