2017

Table Of Contents
(a) Softened shoulder
Advanced Editing of the Conversion LUT Curve
NOTE The procedure in this section does not apply to colour transforms or 3D LUTs.
After you modify the basic conversion curves in the
LUT Editor (page 1277), you may want to further refine
the final result. To do so, you can use advanced editing tools. With advanced editing, you modify additional
curves for the red, green, and blue channels to fine-tune the final conversion LUT and bring out or hide
detail in specific areas. These curves have editable points, adding flexibility in how they affect each channel
in the final conversion LUT.
You can modify the shape of each advanced editing curve using control points. Modifications you make to
these curves influence the curve of corresponding channels in the final conversion LUT. For example, you
can add points to the advanced editing curve for the red channel, and by dragging the points, affect the
slope of the red channel's final conversion LUT curve.
The modifications you make to the basic conversion LUT curves and the advanced editing curves are
independent. The final LUT that you generate, however, is a single curve (or set of R, G, and B curves) that
consists of basic LUT curves and adjustments you make with advanced editing curves.
To perform advanced editing of the conversion LUT curve:
1 In the LUT Editor, click Advanced.
Applying Colour Management to Clips | 1289