2017

Table Of Contents
3 In the Curve Value field, specify a value.
The jitter is removed from the spline animation.
4 From the Tools box, select Break.
5 Click a keyframe on the speed channel.
The keyframe breaks into two tangents.
(a) Keyframe tangents
6 From the Tools box, select Move.
7 Adjust the tangents.
In this example, the speed curve makes the apple accelerate rapidly until it reaches frame 29, where it
stops and continues moving slowly.
You can also apply the preceding procedure to a group of keyframes.
Modifying Tangents to Reshape the Animation Curve
To modify the tangents in the Animation Channel Editor.
1 From the Tangents box, select Auto.
2 From the Interpolation box, select an interpolation type. Only animation curves that use Bézier,
Hermite, or Natural interpolation have keyframes with tangent handles.
3 From the Tools box, choose Select and move the tangent handles.
As you move the handles, the slope on each side of the keyframe is modified independently.
NOTE You must break tangent handles to move them independently. From the Tools box, select Break
Tangents and click the tangents you want to break.
To reset tangents to their default:
1 From the Tools box, select Auto Tangent.
2 Click the handle of the tangent you want to reset.
Animating Keyframes in the Animation Channel Editor | 1227