2017

Table Of Contents
Adding Keyframes to Channels in the Animation Channel Editor
To add keyframes automatically:
1 In the Animation Channel Editor, enable Auto Key.
2 Select the channel you want to add keyframes to.
3 Click the value next to the channel name to open the calculator.
4 Enter a value and click enter to close the calculator.
A keyframe is added to the channel you selected.
To set keyframes manually:
1 In the Animation Channel Editor, disable Auto Key.
2 Select the channel or channels you want to add keyframes to.
3 Drag the positioner to the frame where you want to set the keyframe.
4 Click Set Key.
The current values for the selected channels are set at the current frame.
TIP It can be useful to set keys across multiple channels using the Track Editor since this view focuses on
channels, and their composing keyframes, in time. To view the Track Editor, select Track from the Channel
View box.
To add keyframes at different locations on the animation channel:
1 From the Tools box, select Add Points.
2 Click the spot on the channel where you want to add the keyframe.
NOTE You can snap the keyframes you add to a frame (rather than in between frames). From the Curve
Functions box, select FrmSnap.
To insert a keyframe:
1 Select the channel or channels you want to add keyframes to.
2 Drag the positioner to the frame where you want to set the keyframe.
1218 | Chapter 24 Animating Keyframes