2017

Table Of Contents
X Scale field Displays the scale of the text layer along the X axis. Editable.
This value is a percentage, so entering 50 means 50 percent. Use a larger value to increase the scale along
the X-axis. Use a negative value to create a mirror image on the X-axis. Enter 0 to make a layer or selected
characters disappear. The default is 100.
Y Scale field Displays the scale of the text layer along the Y axis. Editable.
This value is a percentage, so entering 50 means 50 percent. Use a larger value to increase the scale along
the Y-axis. Use a negative value to create a mirror image on the Y-axis. Enter 0 to make the layer or selected
characters disappear. The default is 100.
Proportional Scale button Enable to proportionally change the X Scale and Y Scale values.
X Shear field Displays the shear or slant value of the text layer along the X axis. Editable.
Use a positive value to slant right and a negative value to slant left. The maximum and minimum values
are 60 and -60, respectively. The default is 0.
Y Shear field Displays the shear or slant value of the text layer along the Y axis. Editable. Use a positive
value to shear up. A negative value near the minimum value -60 shears down. The maximum and minimum
values are 60 and -60, respectively. The default is 0.
Rotation field Displays a rotation value for a layer rotating around its axis. Editable.
Use a negative value to rotate clockwise and a positive value to rotate counter-clockwise. The default is 0.
Timewarp
A timewarp is an effect in which the speed of the action taking place appears faster or slower than when it
was originally recorded. A freeze-frame effect, in which a single frame is repeated, is another form of a
timewarp. Timewarps can have a constant or variable speed. In some cases, such as when creating a fit to
fill edit on the timeline, a timewarp is added automatically to a clip.
To access the Timewarp, use:
Timeline, then add Timeline FX from the Effects ribbon (see
Adding Timeline FX (page 373)).
Timeline, then use ConnectFX (see Creating ConnectFX (page 394)).
In ConnectFX, the Timewarp node accepts front and matte clips, as well as forward and backward vectors.
Motion Vectors are 2D vectors that represent the displacement in normalized pixel units of a pixel in the
current frame to the next frame (forward motion vector), or its displacement from the previous frame
(backward motion vector). Motion Vectors can be rendered by a 3D application when dealing with synthetic
images, or produced through image analysis when images come from live action footage.
Timewarp Menu Settings
Timeline FX Quick Menu Settings
To see the full Timewarp menu, click the Editor button.
Timewarp Quick Menu selector Select which Timewarp quick menu to display.
NOTE There are also some Timeline Timewarp (page 1404) preferences that you can set in the Preferences menu.
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