2012

Table Of Contents
Edit Key Frame Dialog Box
Use this dialog box to edit keyframes for animation sets, cameras, and section
planes.
The fields in this dialog box are context-sensitive, depending on the animation
type, and enable you to edit the animation operations the selected keyframe
represents.
NOTE Animation sets and section planes are only available for 3D models.
Edit Key Frame - Animation Set
All values are relative to the previous keyframe, or, if it is the first keyframe,
relative to the models starting position.
Time Enables you to reposition the time of this keyframe. The value is the
number of seconds since the start of the scene; it is not relative to the last
keyframe.
Translate Enter the X, Y, and Z coordinate values to move the selected objects
into this position.
Center Enter the X, Y, and Z coordinate values to move the center point of
the rotation or scale into this position.
Rotate Enter the degrees of rotation around X, Y, and Z axis to move the
selected objects into this position.
Orientation Enter the degrees of rotation around X, Y, and Z axis to modify
the orientation of the rotation.
NOTE 0,0,0 represents world up.
Scale Enter the scaling factor around X, Y, and Z axis; 1 being the current
size, 0.5 half, 2 being double and so on.
Color This check box indicates whether the color change is recorded in the
keyframe or not. Enter the R (red), G (green), and B (blue) values for the new
color.
If you dont want to enter the R, G, B values manually, click and select
the desired color.
Transparency This check box indicates whether the transparency change is
recorded in the keyframe or not.
690 | Chapter 16 Reference