2012

Table Of Contents
3 Drag your chosen background into the palette on the right side.
Most backgrounds can be rendered interactively in OpenGL so you have
a good preview of how the background will be fully rendered.
4 Click Render to apply the background to the model.
To edit a background effect
1 Open the Presenter window, and click the Effects tab.
2 Double-click the required background in the palette.
3 Use the Background Editor to adjust the settings as needed.
Each editor will be different for each type of background.
4 Click OK.
To add an environment background
1 Open the Presenter window, and click the Effects tab.
2 In the left pane, expand the Recommended archive, open the
Environments subfolder, and then open the Panorama folder.
3 Drag the Sky effect over to the palette on the right.
The background is not yet visible in the Scene View.
4 Return to the Recommended archive, open the Backgrounds
subfolder, and drag the Environment effect over to the palette.
The background is now visible. This is because this type of background
is made up of two parts, the Sky image and the background
Environment shader that points at the image; the two elements link
together automatically.
588 | Chapter 13 Create Photorealistic Visualizations