2012

Table Of Contents
shadow casting On for a group, and the geometry contained within
that layer is set to Inherit, then the geometry will also cast shadows,
as it inherits the On option from its parent (the group).
NOTE If all items in the scene are set to Inherit, then the default setting
is On.
NOTE The item selected will depend on your Selection Resolution setting.
See Set Selection Resolution (page 345) for more information.
To set shadow casting from the Selection Tree
Right-click an item in the Selection Tree, click Presenter on the shortcut
menu, click Shadows, and click the shadow casting option you require.
The available shadow casting options available for a geometry item are:
Off. Choose this to disable shadows. The selected item will not cast a
shadow from any light source.
On. Choose this to enable shadows. The selected item will cast a shadow
from any light source that has Shadows enabled.
Inherit. Choose this to inherit the shadow casting option from the
parent item. That is, the selected item will use the same option as the
item directly above it in the Selection Tree path (see
Selection Tree
Window
(page 338) for more information). For example, if you turn
shadow casting On for a group, and the geometry contained within
that layer is set to Inherit, then the geometry will also cast shadows,
as it inherits the On option from its parent (the group).
NOTE If all items in the scene are set to Inherit, then the default setting
is On.
Advanced Lighting
You can use Presenter to apply advanced lighting effects.
Use Presenter Lights | 573