2012

Table Of Contents
increase/decrease the translation along that axis. This will move the
gizmo itself.
Dragging the ball in the middle of the rotate gizmo enables you to
move it around, and snap it to points on other geometry objects.
Once the rotate gizmo is positioned correctly, place the mouse over
one of the curves in the middle, and drag it on the screen to rotate
the selected objects. The curves are color-coded, and match the color
of the axis used to rotate the object around. So, for example, dragging
the blue curve between the X and Y axes, rotates the objects around
the blue Z axis.
To rotate the orientation of the gizmo to an arbitrary position, hold
down the CTRL key while dragging one of the three curves in the
middle.
To snap the gizmo to other objects, hold the CTRL key while dragging
the ball in the middle of the gizmo.
To rotate an object numerically
1 Select the object you want to rotate in the Scene View.
2 Click the Item Tools tab, and slide out the Transform panel.
3 Type in numerical values into the manual entry boxes to move the object
by the amount entered:
Rotation X, Y, Z represent degrees of rotation in the current model
unit.
Transform Center X, Y, Z represent the rotation center point.
To rotate an object with a measure tool
1 Select the object you want to move.
2 Click Review tab Measure panel Measure drop-down Measure
Angle
.
3 To rotate the object, click three points on the selected object to determine
how the object is to be rotated (refer to the diagram below).
386 | Chapter 7 Review Your Model