2012
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2012
- What Is New in This Release?
- How to Get Assistance
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2012
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- How do I switch my license from stand-alone to network or network to stand-alone?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- How do I change which exporter plugins are installed?
- How do I register and activate Autodesk Navisworks?
- When should I reinstall the product instead of repairing it?
- When I uninstall my software, what files are left on my system?
- Deployment Issues
- Is there a checklist I can refer to when performing a deployment?
- Where should deployments be located?
- Where can I check if service packs are available for my software?
- How do I choose between 32-bit and 64-bit deployments?
- What are information channels?
- What are additional deployment configuration options?
- Licensing Issues
- Networking Issues
- Where do I find my server name?
- If I choose to create a log file, what kind of information does the log file contain?
- What is an administrative image (MSI) file?
- What is the impact of selecting all products to be included in the administrative image?
- How should I configure a network license server for a firewall
- Uninstall and Maintenance Issues
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Start and Quit Autodesk Navisworks
- Automatically Save and Recover Autodesk Navisworks Files
- Command Line Options
- The User Interface
- Navigation with the Wheel Button
- Autodesk Navisworks Options
- Location Options
- Graphics System
- Display Units
- Profiles
- Search Directories
- Gizmos
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS/2 File Reader
- DWG/DXF File Reader
- DWF/DWFx File Reader
- DGN File Reader
- Faro Scan File Reader
- FBX File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- Parasolid File Reader
- PDS File Reader
- Pro/ENGINEER File Reader
- Riegl Scan File Reader
- RVM File Reader
- SAT File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- View Scene Statistics
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Use the Autodesk Vault Add-In
- Reference
- Animation Export Dialog Box
- Appearance Profiler Dialog Box
- Background Settings Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Default Collision Dialog Box
- Edit Key Frame Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Export Rendered Image Dialog Box
- File Options Dialog Box
- Units and Transform Dialog Box
- Image Export Dialog Box
- InfoCenter Settings Dialog Box
- New Link Dialog Box
- Options Editor Dialog Box
- Publish Dialog Box
- Piranesi EPix Dialog Box
- QTVR Object Movie Settings Dialog Box
- Section Plane Settings Dialog Box
- Glossary
- Index
The dimensions of the collision volume can be customized for the current
viewpoint or as a global option.
NOTE Collision can only be used with the Walk and Fly navigation tools.
When collision is turned on, rendering prioritization is changed so that objects
around the camera or avatar are displayed with much higher detail than
normal. The size of the region of high detail is based on collision volume
radius and speed of movement (needing to see what is about to be walked
into).
To toggle collision
1 When using the Walk or Fly tool, click Viewpoint tab ➤ Navigate
panel ➤ Realism drop-down
➤ Collision check box.
Menu: Classic user interface: Viewpoint ➤ Navigation Tools ➤ Collision
Command entry: CTRL + D
Third Person View
This function allows you to navigate scene from a third person perspective.
When third person is activated, you will be able to see an avatar which is a
representation of yourself within the 3D model. Whilst navigating you will
be controlling the avatar's interaction with the current scene.
Control the Realism of Your Navigation | 313