2011
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2011
- What Is New in This Release?
- How to Get Assistance
- Finding Information Using the InfoCenter
- Get More Help
- Learn the Product
- View the Product Readme
- Join the Customer Involvement Program
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2011
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original DVD to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Start and Quit Autodesk Navisworks
- Automatically Save and Recover Navisworks Files
- Command Line Options
- The User Interface
- Navigation with the Wheel Button
- Autodesk Navisworks Options
- Location Options
- Display Units
- Profiles
- Search Directories
- Gizmos
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS/2 File Reader
- DWG/DXF File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- FBX File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- Parasolid File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SAT File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- View Scene Statistics
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- Animation Export Dialog Box
- Background Settings Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Default Collision Dialog Box
- Edit Key Frame Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Export Rendered Image Dialog Box
- File Options Dialog Box
- File Units and Transform Dialog Box
- Image Export Dialog Box
- InfoCenter Settings Dialog Box
- New Link Dialog Box
- Options Editor Dialog Box
- Publish Dialog Box
- Piranesi EPix Dialog Box
- QTVR Object Movie Settings Dialog Box
- Section Plane Settings Dialog Box
- Glossary
- Index
Auto Select Attached Items Indicates whether selecting tasks in the TimeLiner window automatically selects
attached objects in the Scene View. This check box is selected by default.
Display Synchronization Errors Indicates whether error messages are displayed when you synchronize tasks
from external links in TimeLiner. This check box is selected by default.
CSV File: Read Encoding Specifies the format of the text file that will be used when importing a CSV file into
TimeLiner. Choose between UTF-8 (for the traditional 8-bit character coding) and Multibyte (for larger coded
character sets).
CSV File: Write Encoding Specifies the format of the text file that will be used when exporting a CSV file from
TimeLiner. Choose between UTF-8, UTF-8 with BOM (byte-order mark), and Multibyte.
Presenter Page
Use this page to adjust the Presenter options.
Profile You can adjust Presenter to your level of knowledge.
Select from the following options:
■ Basic - gives you access to the basic Presenter features, with a limited editing functionality. This is the default
option.
■ Standard - gives you access to some of the advanced Presenter features.
■ Advanced - gives you access to the advanced Presenter features, such as extra materials, lights, render styles.
Smoothed Textures Select this check box if you want textures to look smooth; this takes longer to render.
When this check box is clear, the textures render faster, but appear pixelated.
Filtered Textures Select this check box to turn on mipmapping. Using this option improves the appearance of
textures in the distance.
Interactive Materials Indicates whether the applied Presenter materials are shown during navigation. By default,
this check box is selected.
When this check box is clear, textures are not displayed during navigation. Using this option reduces the load
on graphics cards, and gives less drop-out in heavily textured scenes. The materials reappear automatically when
navigation stops, provided Autodesk Navisworks uses full render mode.
Interactive Lighting Indicates whether the applied Presenter lights are shown during navigation. By default,
this check box is selected.
When this check box is clear, lights are not displayed during navigation. Using this option reduces the load on
graphics cards, and gives less drop-out in heavily lit scenes. The lights reappear automatically when navigation
stops, provided Autodesk Navisworks uses full lights mode.
Max Texture Size This option affects the visual details of the textures applied to geometry. Enter the desired
value in pixels. For example, a value of 128 means the maximum texture size of 128 pixels x 128 pixels.
The higher the value, the higher the load on your graphics card, as more MB in memory is required to render
textures.
Max Image Texture Size Specifies the maximum size for texture images in pixels. For example, a value of 256
means the maximum texture size of 256 pixels x 256 pixels.
The higher the value, the higher the load on your graphics card, as more MB in memory is required to render
textures.
Max Background Texture Specifies the maximum size for background textures in pixels. For example, a value
of 256 means the maximum texture size of 256 pixels x 256 pixels.
The higher the value, the higher the load on your graphics card, as more MB in memory is required to render
textures.
Blend Transparent Textures Select this check box to use partially transparent objects. This option improves
overall quality, but takes longer to render.
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