2011

Table Of Contents
Windows Bitmap. Exports a sequence of static images, which are taken from individual frames in the animation.
There are no Options for this format.
Options Enables you to configure the options for the selected output format.
Size
Type Use the drop-down list to specify how to set the size of the exported animation.
TIP For animations, a much lower resolution can be used than for static images, for example, 640x480.
Choose from:
Explicit. Gives you full control of the width and height (the dimensions are in pixels).
Use Aspect Ratio. Enables you to specify the height. The width is automatically calculated from the aspect
ratio of your current view.
Use View. Uses the width and height of your current view.
Width Enables you to enter the width in pixels, when available.
Height Enables you to enter the height in pixels, when available.
NOTE There is a maximum size of 2048 x 2048 pixels, for Autodesk Navisworks OpenGL output.
Options
FPS Specifies the number of frames per second; this setting is relevant for AVI files.
NOTE The higher the FPS, the smoother the animation will be. However, using a high FPS will considerably increase
the rendering time. It is, usually, acceptable to use between 10 to 15 FPS.
Anti-Aliasing This option applies to OpenGL renderer only. Anti-aliasing is used to smooth the edges of the
exported images. Select the appropriate value from the drop-down list. The higher the number, the smoother
the image, but the longer they take to export. 4x is adequate for most situations.
Ribbon: Output tab Visuals panel Animation
Menu: Application button Export Images & Animations Animation
Menu: Classic user interface: File Export Animation
Background Settings Dialog Box
Use this dialog box to choose a background effect to use in the Scene View.
Mode Selects the type of background effect. Choose from:
Plain
Graduated
Horizon
Color Sets the color for a plain background.
Top Color Sets the top color in a graduated background.
Bottom Color Sets the bottom color in the graduated background.
Sky Color Sets the sky color (top) in a horizon background.
Horizon Sky Color Sets the sky color (bottom) in a horizon background.
Horizon Ground Color Sets the ground color (top) in a horizon background.
Ground Color Sets the ground color (bottom) in a horizon background.
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