2011

Table Of Contents
Value An operand to assign. The following rules apply:
If you enter a number (for example 0, 400, 5.3), the value is treated as a numeric value. If it has a decimal
place, the floating-point formatting is preserved up to the user-defined decimal places.
If you enter an alphanumeric string between single or double quotation marks, such as testing or hello,
the value is treated as a string.
If you enter the word true or false without any quotes, the value is treated as a Boolean (true = 1, false = 0).
Modifier Assignment operators for your variable. You can use any of the following operators with numbers and
Boolean values. However, using strings is limited to the Set Equal To operator only.
Set Equal To
Increment By
Decrement By
Store Property
Selection to Get Property From Click the Set button, and use the shortcut menu to define the objects, which
are used to get the property from:
Clear - clears the current selection.
Set From Current Selection - the objects are set to your current object selection in the Scene View.
NOTE This option is not available until you make a selection in the Scene View.
Set From Current Selection Set - the objects are set to your current search set or selection set.
IMPORTANT If your selection contains a hierarchy of objects, the top-level objects property is automatically used.
So, for example, if you selected a group called Wheel, which includes two subgroups called Rim, and Tire, only
the properties that relate to Wheel can be stored.
Variable to Set The name of the variable to receive the property.
Property to Store
Category The property category. The values in this drop-down list depend on the selected objects.
Property The property type. The values in this drop-down list depend on the chosen property Category.
Load Model
File to Load The path to the Navisworks file that will be loaded to replace the current one.
You may find this useful when you present a selection of animated scenes contained in a range of different
model files.
See also:
Action Types on page 348
Create Object Animations
An animation is a prepared sequence of changes to the model. The changes you can make in Autodesk Navisworks
Simulate 2011 are:
Manipulating geometry objects by modifying their position, rotation, size, and appearance (color, and
transparency). This type of change is referred to as an animation set.
Manipulating viewpoints by using different navigation tools (such as orbiting or flying), or by using existing
viewpoint animations. This type of change is referred to as a camera.
Manipulating cross-sectional cuts of your model either by moving the section planes or a section box. This
type of change is referred to as a section plane set.
Create Object Animations | 335