2011

Table Of Contents
3 Select the first color from the Top Color palette.
4 Select the second color from the Bottom Color palette.
5 Review the new background effect in the preview box, and click OK.
To set an artificial horizon background
1 Click View tab Scene View Background
.
2 In the Background Settings dialog box, select Horizon in the Mode drop-down list.
3 To set a graduated sky color, use the Sky Color and Horizon Sky Color palettes.
4 To set a graduated ground color, use the Horizon Ground Color and Ground Color palettes.
5 Review the new background effect in the preview box, and click OK.
Adjust Displaying of Primitives
You can enable and disable the drawing of Surfaces, Lines, Points, Snap Points, and 3D Text in the Scene View.
Points are real points in the model, whereas Snap Points mark locations on other primitives, for example the
center of a circle, and are useful for snapping to when measuring.
Surfaces
Surfaces are the triangles that make up the 2D and 3D items in the scene. You can toggle the rendering of surfaces
in the model.
To toggle the rendering of surfaces
Click Viewpoint tab Render Style panel Mode drop-down, and click Surfaces
.
Menu: Classic user interface: Viewpoint Display Surfaces
Lines
You can toggle the rendering of lines in the model. You can also change the width of the drawn lines by using
the Options Editor.
To toggle the rendering of lines
Click Viewpoint tab Render Style panel Lines .
Menu: Classic user interface: Viewpoint Display Lines
To change the line width
1 Click the application button
Options.
2 In the Options Editor, expand the Interface node, and click the Display options.
3 On the Display page, Primitives area, enter a number between 1 and 9 in the Line Size box.
This sets the width in pixels for lines drawn in the Scene View.
4 Click OK.
210 | Chapter 7 Control Model Appearance and Render Quality