2011

Table Of Contents
2 Click Item Tools tab Hold panel Hold .
The selected objects are now held and will move with you through the model when you use navigation
tools, such as Walk, Pan and so on.
3 To release the held objects, click Hold
on the ribbon again.
4 If you want to reset the objects to their original position, click Item Tools tab Transform panel Reset
Transform
.
Menu: Classic user interface: Viewpoint Navigation Tools Hold
Control the Realism of Your Navigation
Gravity
NOTE This function only works in connection with collision.
Where collision gives you mass, gravity gives you weight. As such, you (as the collision volume) will be pulled
downwards whilst walking through the scene.
NOTE Gravity can only be used with the Walk navigation tool.
This allows you to walk down stairs, for example, or follow terrain.
To toggle gravity
When using the Walk tool, click Viewpoint tab Motion Settings panel Realism drop-down
Gravity check box.
Menu: Classic user interface: Viewpoint Navigation Tools Gravity
Command entry: CTRL + G
Crouching
NOTE This function only works in connection with collision.
When walking or flying around the model with collision activated, you may encounter object that are too low
to walk under, a low pipe for example. This function enables you to crouch under any such objects.
With crouching activated, you will automatically crouch under any objects that you cannot walk under at your
specified height, thereby not impeding your navigation around the model.
TIP To temporarily crouch under a low object, hold down the Space bar to allow navigation to proceed.
To toggle crouching
When using the Walk or Fly tool, click Viewpoint tab Motion Settings panel Realism drop-down
Crouch check box.
Menu: Classic user interface: Viewpoint Navigation Tools Crouch
Control the Realism of Your Navigation | 201