2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Selection Terminology
These are terms specific to Autodesk Navisworks that are used in relation to selecting items.
composite objects A composite object is a group of geometry that is considered a single object in the selection
tree. For example, a window object might be made up of a frame and a pane. If a composite object, the window
object would be both the frame and the pane and be selected all at once.
instances An instance is a single object, which is referred to several times within a model, for example a tree.
This has the advantage of cutting down on file size by not unnecessarily repeating an object.
item name The original CAD or Autodesk Navisworks assigned identifier. Any item can have a name and this
name will usually come from the original CAD package that the model was created in.
item type Every item in Autodesk Navisworks has a type. Examples of types are reference files, layers, instances
(sometimes called inserts) and groups. Every CAD package also has a number of geometry types, for example,
polygons, 3D Solids and so on.
selection resolution The selection resolution is the level in the selection tree you start selecting at. You can
cycle through items in the tree by holding down the shift key during a selection.
user name and internal name Each category and property name has two parts - a user visible string which is
localized and an internal string which isn't and is mainly used by the API. By default when matching names in
the Smart Tags and Find Items dialog boxes, both parts must be the same, but you can use the flags to match
only on one part. You might use Ignore User Name if you wanted to match something irrespective of which
localized version was being used.
Viewpoint Terminology
angular speed The speed that the camera moves when turning right and left in any navigation mode.
anti-aliasing Anti-aliasing improves image quality by softening the jagged edge appearance of sharp lines. 2x
to 64x refers to the extra number of frames that are required for the anti-aliasing process. The greater the number
of frames, the finer the effect, (with the consequent increase in rendering time).
aspect ratio Aspect ratio is the proportion of X-axis to Y-axis size. For example, in exporting a bitmap of a
viewpoint, maintaining the aspect ratio would keep the proportion of the view even if the number of pixels was
different.
camera-centric Navigation modes in which the camera is moved around the model.
field of view The field of view of a camera is the angle that the camera can see. A large field of view will fit more
into the view, but will look distorted and a small field of view will tend to make the view more flat, tending
towards an orthographic view. There are two fields of view in Autodesk Navisworks - vertical and horizontal.
Editing one will change the other and the two are related by the viewpoint's
aspect ratio.
focal point The focal point is the position in 3D space that the camera will rotate around or zoom into in
examine, orbit, turntable and zoom modes.
model centric Navigation modes in which the model is moved in front of the camera.
roll The roll of the camera is its angle around the viewing axis. This cannot be edited in a navigation mode
where the world up vector stays upright (walk, orbit and turntable).
saved attributes Each viewpoint can optionally save the state of its hidden and "required" items, as well as any
material (color and transparency) overrides. Then, on recalling the viewpoint, those same items are re-hidden,
re-made required, and the materials reinstated. This can be useful in the creation of animations when dragging
on viewpoints onto an empty animation.
tilt angle This is indicated in the scene's units below (negative) or above (positive) horizontal (0) at the base of
the tilt bar.
viewpoint up vector The direction that Autodesk Navisworks considers "up" is called the "viewpoint up vector".
This is maintained in the walk, orbit and turntable modes. This may be also referred to as ‘world up vector’.
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