2010

Table Of Contents
Animation Export Dialog Box
Use this dialog box to export an animation to an AVI file or a sequence of image files.
Menu: File Export Animation
Source
Source Selects the source from which to export the animation. Choose from:
Current Animation. The currently selected viewpoint animation.
TimeLiner Simulation. The currently selected TimeLiner sequence.
Current Animator Scene. The currently selected object animation.
Renderer
Renderer Selects the animation renderer. Choose from:
OpenGL. Quickly renders your animation; this option is also ideal for previewing animations.
Presenter. Use this option when you require the highest rendering quality.
Output
Format Select the output format. Choose from:
Windows AVI. Exports animation as a commonly readable AVI file. Use the Options button to select the
video compressor from the drop-down list, and adjust the output settings.
NOTE If a video compressor is not available on your computer, the Configure button may be greyed out.
JPEG. Exports a sequence of static images, which are taken from individual frames in the animation. Use the
Options button to select Compression and Smoothing levels.
PNG. Exports a sequence of static images, taken from individual frames in the animation. Use the Options
button to select Interlacing and Compression levels.
Windows Bitmap. Exports a sequence of static images, which are taken from individual frames in the animation.
There are no Options for this format.
Options Enables you to configure the options for the selected output format.
Size
Type Use the drop-down list to specify how to set the size of the exported animation.
TIP For animations, a much lower resolution can be used than for static images, for example, 640x480.
Choose from:
Explicit. Gives you full control of the width and height (the dimensions are in pixels).
Use Aspect Ratio. Enables you to specify the height. The width is automatically calculated from the aspect
ratio of your current view.
Use View. Uses the width and height of your current view.
Width Enables you to enter the width in pixels, when available.
Height Enables you to enter the height in pixels, when available.
NOTE There is a maximum size of 2048 x 2048 pixels, for Autodesk Navisworks OpenGL output.
Options
FPS Specifies the number of frames per second; this setting is relevant for AVI files.
NOTE The higher the FPS, the smoother the animation will be. However, using a high FPS will considerably increase
the rendering time. It is, usually, acceptable to use between 10 to 15 FPS.
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