2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Use Presenter Texture Space
Texture space describes the way in which a texture is applied to an item. For example, applying a cylindrical
texture space to a pipe will cause textures on the pipe to be rendered more naturally. An item's texture space
may have been assigned from the original CAD application and brought through from the native CAD file, or
set up within Presenter with the options of Box, Plane, Cylinder, or Sphere. The Explicit option allows a
user-defined texture space to be applied and will be available if the item had a texture space applied to it in the
original CAD application. Each texture space option applies some imaginary bounding geometry around the
item and "shrink-wraps" the texture as best it can to the geometry underneath this bounding geometry.
If you've applied a texture to an item, Presenter will attempt to work out the best fit from the four texture spaces
available. If this isn't what you intended, then you can then edit the texture space.
To edit texture space
1 Select the item (see “
Interactive Geometry Selection” on page 179 for more information) and go to the Texture
Space tab in the Presenter window to choose another texture space.
Alternatively, right-click an item which has a texture applied to it and click a new texture space on the
Presenter ➤ Texture Space shortcut menu.
2 You can fine-tune an item's texture space further by clicking the Edit button on the Texture Space tab of
the Presenter window. The relevant Texture Space Editor will appear.
Either the plane texture space editor:
Or the cylindrical texture space editor:
328 | Chapter 14 Create Photorealistic Visualizations