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Table Of Contents
Create Photorealistic
Visualizations
You can use the Presenter tool to apply texture materials, lighting, Rich
Photorealistic Content (RPC), and background effects to your model.
Overview of the Presenter Tool
Presenter Window
The Presenter dockable window is used to set up materials and lights
in your scene and render it with more realism and effects. You can
also use it to edit pre-defined materials and apply them to items in
the scene, add lights to the scene, and set up rules for applying the
materials to other files in the same project set up with the same
parameters. You can define and apply your materials and lights to
a model and save the settings into an NWF file so that as the model
is updated, the materials and lights remain the same.
Materials can also be brought through from CAD applications via
the .3DS, .dwg and .dgn file formats, or by exporting from 3D Studio
Viz or Max. See
Work with Files on page 87 for more details on
this.
The Presenter window contains the following tabs:
Materials. Includes a variety of materials, which can be selected
and applied to individual or groups of model items. You can also
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