2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Use it to configure the behavior of events and actions in your scripts.
Events Properties
Currently, there are seven event types in Navisworks. When an even is added, the properties view displays the
properties for that event type. The event properties can be configtured immediately, or at a later time.
On Start
You don't need to configure any properties for this event type.
On Timer
Interval Defines the length of time in seconds between timer triggering.
Regularity Specifies the event frequency. Choose from:
■ Once After - an event happens once only. Use this option to create an event that starts after a certain length
of time.
■ Continuous - an event is continuously repeated at specified time intervals. You can use this, for example, to
simulate cyclic work of a factory machine.
On Key Press
Key Click in this box, and press the key on the keyboard to link it to your event.
Trigger On Defines how the event is triggered. Choose from:
■ Key Up - an event is triggered after you press the key, and let go (that is, when your finger releases the key).
■ Key Down - an event is triggered the moment you press the key (that is, when your finger hits the key).
■ Key Pressed - an event is triggered while the key is pressed. This option allows you to use a key press event
together with Boolean operators. For example, you can AND this event to a timer event.
On Collision
Selection to Collide With Click the Set button, and use the shortcut menu to define the collision objects:
■ Clear - clears your currently selected collision objects.
■ Set From Current Selection - sets the collision objects to your current object selection in the Scene Area.
NOTE This option is not available until you make a selection in the Scene Area.
■ Set From Current Selection - sets the collision objects to your current search set or selection set.
Show This is a read-only box, showing the number of geometry objects selected as collision objects.
Include the Effects of Gravity Select this check box if you want to include gravity in collision. If this option is
used, hitting floor when walking across it, for example, will trigger your event.
On Hotspot
Hotspot Defines the hotspot type. Choose from:
■ Sphere - simple sphere from a given point in space.
■ Sphere on Selection - a sphere around a given selection. This option doesn't require you to define the given
point in space. This hotspot will move as the selected objects move in the model.
Trigger When Defines how the event is triggered. Choose from:
■ Entering - an event is triggered when you cross into the hotspot. This is useful for opening doors, for example.
■ Leaving - an event is triggered when you leave the hotspot. This is useful for closing doors, for example.
■ In Range - an event is triggered when you are inside the hotspot. This option allows you to use a hotspot
event together with Boolean operators. For example, you can AND this event to a timer event.
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