2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Icons
PurposeIcon
Opens a shortcut menu that enables you
to add new items to the tree view with
commands such as Add Scene, Add Cam-
era and so on.
Deletes the currently selected item in the
tree view.
NOTE If you made a mistake, use the
button on the Standard toolbar
to restore the deleted item.
Moves the currently selected item up in
the tree view.
Moves the currently selected item down
in the tree view.
Check Boxes
Use the check boxes in the scene view to control whether the corresponding item is active, whether it loops,
ping-pongs, and if it should run infinitely.
Active Select this check box to make the animation in the scene active. Only active animations will play.
NOTE To make a scene active, you need to select it in the Scene Picker on the Animator toolbar.
Loop This check box is available for scenes and scene animations. It enables you to control the playback mode.
Select this check box to use loop mode. When the animation reaches the end, it will reset back to the start and
run again.
P.P. This check box is available for scenes and scene animations. It enables you to control the playback mode.
Select this check box to use ping-pong mode. When the animation reaches the end, it will run backwards until
it reaches the start. Unless loop mode is also selected, this will only happen once.
Infinite This check box is only available for scenes. Select this check box to make the scene play indefinitely
(that is, until the Stop button is pressed). If this check box is clear, the scene will play until its end point is
reached.
NOTE When a scene is set to infinite, it can not also loop or ping-pong; so if you select this check box, the Loop and
P.P. check boxes are not available for your scene.
The Animator Timeline View
The timeline view shows the timelines with keyframes for animation sets, cameras, and section planes in your
scenes.
Use it to visualize and edit the animations.
Timescale Bar
At the top of the timeline view is the timescale bar in seconds. All timelines start at 0.
Right-clicking the timescale bar opens a shortcut menu.
Use the
and icons at the bottom of the tree view to zoom in and out on the timescale bar.
The default timescale shows around 10 seconds of animation on a standard screen resolution, zooming in and
out has an effect of doubling or halving the visible area. So, for example, zooming in shows around 5 seconds
of animation, and zooming out shows around 20 seconds.
Animator Window | 275