2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
PurposeControl
Takes a snapshot of the current change to
the model as a new keyframe in the
timeline view.
Enables/disables snapping. Snapping only
comes into effect when moving objects by
dragging the gizmos in the Scene Area,
and has no effect on numerical entry or
keyboard control.
Selects the active scene.
Controls the current position of the time
slider in the timeline view.
Rewinds the animation back to the begin-
ning.
Steps one second backwards.
Plays the animation backwards from the
end point to the start, and then stops. This
does not alter the direction that the anim-
ated elements face.
Pauses the animation at the point you press
it at. To continue playing from where you
paused, click Play again.
Stops the animation playing and rewinds
it back to the beginning.
Plays the animation forward from the
starting point to the end, then stops.
Steps one second forwards.
Fast forwards the animation to the end.
The Animator Tree View
The Animator tree view lists all scenes and scene components in a hierarchical list view.
Use it to create and manage animation scenes.
Hierarchical List
You can use the Animator tree view to create and manage your animation scenes. The scene trees display the
scene components such as animation sets, cameras, and section planes in a hierarchical structure.
To work with an item in the tree view, you must first select it.
Selecting a scene component in the tree view selects all the elements contained within that component in the
Scene Area. For example, selecting an animation set in the tree view automatically selects all geometry objects
contained within that animation set.
Animator Window | 273