2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
the viewpoints will become frames at the end of the animation, but you can drop the viewpoints anywhere
on the expanded animation to put them where you wish.
5 At this point, you can use the Animation Position slider on the Animation toolbar to move backward and
forward through the viewpoint animation to see how it looks.
6 You can edit any of the viewpoints inside the viewpoint animation (see “Edit Viewpoints” on page 241 for
details on this), or you can add more viewpoints, delete them, move them around, add cuts, and
edit the
animation itself
until you are happy with the viewpoint animation.
7 Once you have several viewpoint animations, you can drag and drop them onto a master viewpoint animation
to compose more complex combinations of animations, just like dragging and dropping viewpoints onto
an animation as a frame.
To edit a viewpoint animation
1 If the Saved Viewpoints window is not already displayed, click View ➤ Control Bars ➤ Saved Viewpoints.
2 Right-click the viewpoint animation you want to modify on the Saved Viewpoints window, and click Edit
on the shortcut menu.
3 In the Edit Animation dialog box, type in the duration in seconds in the Duration box.
4 If you want the viewpoint animation to play back continuously, select the Loop Playback check box.
5 From the Smoothing drop-down list, select the type of smoothing you want the viewpoint animation to
use.
None means that the camera will move from one frame to the next without any attempt at smoothing out
the corners.
The speed of movement between frames of an animation is dictated by the angular and linear speeds of the
individual frames and so choosing Synchronize Angular/Linear Speeds will smooth the differences between
the speeds of each frame in the animation, resulting in a less jerky animation.
6 Click OK.
To insert cuts (pauses) into a viewpoint animation
1 If the Saved Viewpoints window is not already displayed, click View ➤ Control Bars ➤ Saved Viewpoints.
2 Right-click the animation frame below where you want to insert the cut, and click Add Cut on the shortcut
menu.
3 Type in the name of the cut, or press Enter to accept the default name, which will be "CutX", where 'X' is
the next available number.
4 The default duration of a cut is 1 second. To alter the duration of this pause, right-click the cut, and click
Edit on the shortcut menu.
5 In the Edit Animation Cut dialog box, type in the duration of the pause in seconds.
Create and Edit Viewpoint Animations | 253