2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Once a viewpoint animation is recorded, you can edit it to set the duration, the type of smoothing and whether
it loops or not.
There is also nothing to stop you copying viewpoint animations (hold down the CTRL key when dragging an
animation on the Saved Viewpoints window), dragging frames off the animation into a blank space on the Saved
Viewpoints window to remove them from the viewpoint animation, editing individual frames attributes, inserting
cuts or dragging other viewpoints or viewpoint animations onto the existing one, to continue developing your
animations.
Animation Cuts (Pauses)
Cuts in a viewpoint animation are simply points where the camera pauses for a while. They are inserted
automatically when you click Pause during the interactive recording of a viewpoint animation, or you can insert
them manually into an existing viewpoint animation.
To create a viewpoint animation in real time
1 If the Animation toolbar is not displayed, right-click anywhere in the toolbar area of the screen, and click
Animation on the shortcut menu.
2 Click the Record button
on the Animation toolbar.
3 Navigate around in the Scene Area while Autodesk Navisworks records your movement. You can even move
the section planes through the model during your navigation, and this will be recorded into the viewpoint
animation too.
4 At any point during the navigation, you can click the Pause button
. This will pause the recording while
you maneuver into a new position. Click the Pause button again to continue recording the viewpoint
animation. The resulting viewpoint animation will contain a “cut” on page 252 for the duration of the pause.
5 When finished, click the Stop button
.
6 If the Saved Viewpoints window is not displayed, click View ➤ Control Bars ➤ Saved Viewpoints. This is
where your new viewpoint animation called "AnimationX", where 'X' is the latest available number, is added
to. The name will be editable at this point if you want to name it yourself. This viewpoint animation will
also become the current active animation in the Available Animations drop-down box on the Animation
toolbar.
While the above method is useful for creating quick viewpoint animations on the fly, sometimes you need more
control over the viewpoint camera. To do this in Autodesk Navisworks, you need to set up several viewpoints
and add them to an empty viewpoint animation. When playing back the animation, Autodesk Navisworks will
then interpolate between these viewpoints.
To create an animation frame by frame
1 If the Saved Viewpoints window is not already displayed, click View ➤ Control Bars ➤ Saved Viewpoints.
2 Right-click the Saved Viewpoints window, and click Add Animation on the shortcut menu.
A new viewpoint animation called "AnimationX", where 'X' is the latest available number, will be added to
the Saved Viewpoints window. The name will be editable at this point if you want to name it yourself. There
will be no plus sign next to the viewpoint animation, showing that the viewpoint animation is indeed
empty.
3 Create the viewpoints where you want the camera to move through during the animation and save these
on the Saved Viewpoints window. They will become the frames for the animation. The more frames you
have, the smoother and more predictable the viewpoint animation will be. See “
Save Viewpoints” on page
240 for more information on creating viewpoints.
4 When you have all required viewpoints, simply drag them onto the empty viewpoint animation you just
created. You can drag them on one-by-one, or you can select multiple viewpoints using the CTRL and SHIFT
keyboard keys and drag several on at once. If you drop them onto the viewpoint animation icon itself, then
252 | Chapter 10 Record and Play Animations