2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Quick Reference
Search Options
Category Selects the category name. Only the categories that are contained in the scene are available in the
drop-down list.
Property Selects the property name. Only the properties in the scene within the category chosen are available
in the drop-down list.
Condition Selects a condition operator for your search. You can use the following operators depending on the
property you are searching for:
■ =. Equals; can be used to evaluate any type of property. To qualify for the search, a property must match the
specified value exactly.
■ Not Equals . Can be used to evaluate any type of property.
■ < - Greater Than; can be used to evalueate numerical property types only.
■ <= - Greater Than or Equals; can be used to evaluate numerical property types only.
■ > - Less Than; can be used to evaluate numerical property types only.
■ >= - Less Than or Equals; can be used to evaluate numerical property types only.
■ Contains. To qualify for the search, a property must contain the specified value (for example, series of letters
within a string).
■ Wildcard. Enables you to use wildcards in the Value field to allow matching against any character (?) or an
arbitrary sequence of characters (*).
■ Defined. To qualify for the search, a property must have some value defined.
■ Undefined. To qualify for the search, a property must not have any defined value.
Value You can either type in a value freely in this box, or choose a pre-defined value from the drop-down list
which shows all values in the scene available within the category and property you defined earlier. If you used
Wildcard as the condition operator, you can type a value with wildcards. To match one single unspecified
character use the symbol ? (question mark). To match any number of unspecified characters, use the symbol *
(asterisk). For example, "b??k" will match "brick" and "block"; "b*k" will match "bench kiosk", "brick", and "block";
and "*b*k*" will match "bench kiosk", "brick" and "block" and also "Coarse bricks" and "block 2".
This box is not available if you used Defined or Undefined as the condition operator.
Match Case Select this check box to respect the upper and lower case letters of the values tested during the
search. This affects all statements in your search. It’s also possible to set case sensitivity for individual search
statements by using the Search Conditions shortcut menu.
Prune Below Result Select this check box if you want to stop searching a branch of the Fnd Selection Tree as
soon as the first qualifying object is found.
Search Specifies the type of the search to run. Choose from:
■ Default. Searches all items selected in the Find Selection Tree, along with the paths below these items, for
qualifying objects.
■ Below Selected Paths. Only searches below the items selected in the Find Selection Tree for qualifying objects.
■ Selected Paths Only. Only searches within the items selected in the Find Selection Tree for qualifying items.
Find Selection Tree Shortcut Menu
Select Changes the selection you made in the Scene Area to the current selection in the Find Selection Tree.
Import Current Selection Changes the selection in the Find Selection Tree to your current selection the Scene
Area.
Find Items Window | 189