2010
Table Of Contents
- Contents
- Welcome to Autodesk Navisworks Simulate 2010
- Installation
- Quick Start to Stand-Alone Installation
- Prepare for Installation
- Install and Run Autodesk Navisworks Simulate 2010
- Move to Autodesk Navisworks from a Previous Release
- Install Autodesk Navisworks for Multiple Users
- Quick Start to Network Administration and Deployment
- Set Up a Deployment
- Installation Troubleshooting
- General Installation Issues
- How can I check my graphics card driver to see if it needs to be updated?
- When performing a Typical installation, what gets installed?
- Why should I specify the Project Folder and Site Folder?
- How do I share the Autodesk Navisworks settings on a site and project basis?
- Where are my product manuals?
- How do I register and activate Autodesk Navisworks?
- Deployment Issues
- Licensing Issues
- Networking Issues
- Uninstall and Maintenance Issues
- When adding or removing features, how can I tell what features get installed by default?
- Is it possible to change the installation folder when adding or removing features?
- When should I reinstall the product instead of a repair?
- Do I need my original disk to reinstall my software?
- When I uninstall my software, what files are left on my system?
- General Installation Issues
- Quick Start to Stand-Alone Installation
- Quick Start
- Get a Whole-Project View
- Work with Files
- Native File Formats
- Compatible CAD Applications
- Use File Readers
- 3DS File Reader
- ASCII Laser Scan File Reader
- Bentley AutoPLANT File Reader
- CIS2 File Reader
- DWG/DXF/SAT File Reader
- DWF File Reader
- DGN File Reader
- Faro Scan File Reader
- IFC File Reader
- IGES File Reader
- Inventor File Reader
- JTOpen File Reader
- Leica Scan File Reader
- MAN File Reader
- PDS File Reader
- Riegl Scan File Reader
- RVM File Reader
- SketchUp SKP File Reader
- STEP File Reader
- STL File Reader
- VRML File Reader
- Z+F Scan File Reader
- Use File Exporters
- Manage Files
- Explore Your Model
- Control Model Appearance and Render Quality
- Review Your Model
- Use Viewpoints and Sectioning Modes
- Record and Play Animations
- Work Within a Team
- Share Data
- Work with Files
- Animate Objects
- Create Photorealistic Visualizations
- Simulate Construction Scheduling
- Autodesk Navisworks Reference
- File Options Dialog Box
- File Units and Transform Dialog Box
- New Link Dialog Box
- Edit Link Dialog Box
- Edit Viewpoint Dialog Box
- Options Editor
- Default Collision Dialog Box
- Collision Dialog Box
- Convert Object Properties Dialog Box
- Culling Options Dialog Box
- Customize Dialog Box
- Customize Keyboard Dialog Box
- Edit Key Frame Dialog Box
- Publish Dialog Box
- Background Settings Dialog Box
- QTVR Object Movie Settings Dialog Box
- Export Rendered Image Dialog Box
- Image Export Dialog Box
- Animation Export Dialog Box
- Glossary
- Index
Orbit Tool
You use the Orbit tool to change the orientation of a model. The cursor changes to the Orbit cursor. As you drag
the cursor, the model rotates around a pivot point while the view remains fixed.
Specify the Pivot Point
The pivot point is the base point used when rotating the model with the Orbit tool. You can specify the pivot
point in the following ways:
■ Default pivot point. When you first open a model, the target point of the current view is used as the pivot
point for orbiting the model.
■ Select objects. You can select objects before the Orbit tool is used to calculate the pivot point. The pivot
point is calculated based on the center of the extents of the selected objects.
■ Center tool. You can specify a point on the model to use as the pivot point for orbiting with the Center tool.
■ CTRL+Click and drag. Press and hold down the CTRL key before clicking the Orbit wedge or while the Orbit
tool is active; then drag to the point on the model you want to use as the pivot point. This option is only
available when using the big and mini Full Navigation wheels or the mini View Object wheel.
NOTE While the Orbit tool is active, you can be press and hold the CTRL key at anytime to move the pivot point
used by the Orbit tool.
Maintain Up Direction
You can control how the model orbits around the pivot point by choosing to maintain the up direction of the
model. When the up direction is maintained, orbiting is constrained along the XY axis and in the Z direction. If
you drag horizontally, the camera moves parallel to the XY plane. If you drag vertically, the camera moves along
the Z axis.
If the up direction is not maintained, you can roll the model using the roll ring which is centered around the
pivot point. Use the properties dialog box for the SteeringWheels to control whether the up direction is maintained
or not for the Orbit tool.
SteeringWheels | 143