2009

Table Of Contents
Chapter 47. Adding Animation
In this section, you will learn how to add animation to the TimeLiner schedules.
Overview
You can link object and viewpoint animations to your construction schedules, and enhance the quality of
simulations. For instance, you can start your simulation with a camera showing an overview of the whole
project, and then, as the tasks are simulated, zoom into specific areas for a detailed view of the model.
You can also play animation scenes as the tasks are simulated. For example, you can animate the arrival
and depletion of the material stock piles together with the vehicle movements, and monitor the vehicular
access to site.
You can add animation to an entire schedule, to individual tasks within a schedule, or combine these
methods together to achieve the desired effect.
To record animation, see Chapter 19, Animation and Chapter 38, Creating Animations .
It is also possible to add scripts to the tasks in your schedule. By doing this, you gain control over the
animation properties. For example, you may be able to play different animation segments as the tasks are
simulated, or play animations backwards etc.
To record scripts, see Chapter 39, Adding Interactivity .
Adding Animation to an Entire Schedule
The animation that you can add to an entire schedule is restricted to viewpoints, viewpoint animations,
and cameras.
Added viewpoint and camera animation will be automatically scaled to match the playback duration.
To add a current viewpoint or a viewpoint animation:
1. If the TimeLiner window is not already open, select Tools > TimeLiner from the menu bar.
2. Select the required viewpoint or viewpoint animation on the Viewpoints control bar.
3. Click the Simulation tab, and click the Settings button.
The Simulation Settings dialog box is displayed.
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