2009
Table Of Contents
- Autodesk NavisWorks Simulate 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Simulate 2009
- Part 2. Installation
- Chapter 3. Quick Start to Stand-Alone Installation
- Chapter 4. Move to NavisWorks from a Previous Release
- Chapter 5. Install NavisWorks for an Individual User
- Chapter 6. Install NavisWorks for Multiple Users
- Quick Start to Network Installation
- System Requirements for a Deployment
- Creating Network Deployments
- Preliminary Tasks for a Network Deployment
- Use the Installation Wizard to Set Up a Deployment
- Start the Deployment Process
- Create a Deployment
- Enter Product and User Information
- Specify Log File Locations
- What Is Silent Mode?
- Customer Involvement Program (CIP)
- Select a License Type (optional)
- Select the Installation Type (optional)
- Final Review and Complete Setup
- Register the Product
- Modify a Deployment (optional)
- Point Users to the Administrative Image
- Uninstall the Program
- Chapter 7. Installation Troubleshooting
- What are the minimum system requirements?
- How can I check my graphics card driver to see if it needs to be updated?
- What is the difference between a stand-alone license and a network license?
- What is the benefit to using a network licensed version of the software?
- When performing a Typical installation, what gets installed?
- Where are my product manuals?
- Deployment Issues
- Networking Issues
- Maintenance Issues
- Part 3. Basic NavisWorks Functionality
- Chapter 8. Overview
- Chapter 9. File Management
- Chapter 10. Converting Files
- File Readers
- NWF Files
- NWD Files
- NWC Files
- DWG and DXF Files
- DWF Files
- Bentley AutoPLANT Files
- 3DS Files
- DGN and PRP Files
- MAN Files
- PDS Files
- IGES Files
- STEP Files
- Inventor Files
- VRML world files
- Riegl Scan Files
- Faro Scan Files
- Leica Scan Files
- Z+F Scan Files
- ASCII Laser Scan Files
- STL Stereolithography files
- AVEVA Review RVM and RVS files
- IFC files
- Sketchup SKP files
- File Exporters
- CAD Previewing
- File Readers
- Chapter 11. Publishing
- Chapter 12. Navigating
- Chapter 13. Selecting Items
- Chapter 14. Finding
- Chapter 15. Editing
- Chapter 16. Display Modes
- Chapter 17. Viewpoints
- Chapter 18. Sectioning
- Chapter 19. Animation
- Chapter 20. Reviewing
- Chapter 21. Object Manipulation
- Chapter 22. Interface
- Chapter 23. Tools
- Chapter 24. Options
- Chapter 25. DataTools
- Chapter 26. Getting Help
- Part 4. Using Presenter
- Part 5. Object Animation
- Part 6. Using TimeLiner
- Glossary
- Index
You can specify the following properties for this event type:
Variable - the alphanumeric name of the variable to be evaluated.
Value - an operand to use. Enter a value to be tested against your variable. Alternatively,
enter a name of another variable. Its value will be tested against the value in your
variable.
• If you enter a number (for example 0, 400, 5.3), the value is treated as a numeric
value. If it’s got a decimal place, the floating-point formatting is preserved up to the
user-defined decimal places.
• If you enter an alphanumeric string between single or double quote marks, such as
“hello” or ‘testing’, the value is treated as a sting.
• If you enter an alphanumeric string without single or double quote marks, such as
counter1 or testing, the value is treated as another variable. If this variable has never
been used before, it's assigned a numerical value of 0.
• If you enter the word true or false without any quotes, the value is treated as a
boolean (true = 1, false = 0).
Evaluation - operators used for variable comparison. You can use any of the following
operators with numbers and boolean values. However, comparing strings is limited to the
'Equals' and 'Not Equal To' operators only.
• Equals
• Greater Than
• Greater Than or Equal To
• Less Than
• Less Than or Equal To
• Not Equal To
Animation
An animation event triggers a script when a specific animation starts or stops.
You can specify the following properties for this event type:
Animation - animation that will trigger the event.
Trigger On - select how the event will be triggered from the drop-down list:
• Starting - an event is triggered when the animation starts.
• Ending - an event is triggered when the animation ends. This is useful for chaining
animations together.
Adding Interactivity
423