2009

Table Of Contents
You can specify the following properties for this event type:
Variable - the alphanumeric name of the variable to be evaluated.
Value - an operand to use. Enter a value to be tested against your variable. Alternatively,
enter a name of another variable. Its value will be tested against the value in your
variable.
If you enter a number (for example 0, 400, 5.3), the value is treated as a numeric
value. If it’s got a decimal place, the floating-point formatting is preserved up to the
user-defined decimal places.
If you enter an alphanumeric string between single or double quote marks, such as
“hello” or ‘testing’, the value is treated as a sting.
If you enter an alphanumeric string without single or double quote marks, such as
counter1 or testing, the value is treated as another variable. If this variable has never
been used before, it's assigned a numerical value of 0.
If you enter the word true or false without any quotes, the value is treated as a
boolean (true = 1, false = 0).
Evaluation - operators used for variable comparison. You can use any of the following
operators with numbers and boolean values. However, comparing strings is limited to the
'Equals' and 'Not Equal To' operators only.
Equals
Greater Than
Greater Than or Equal To
Less Than
Less Than or Equal To
Not Equal To
Animation
An animation event triggers a script when a specific animation starts or stops.
You can specify the following properties for this event type:
Animation - animation that will trigger the event.
Trigger On - select how the event will be triggered from the drop-down list:
Starting - an event is triggered when the animation starts.
Ending - an event is triggered when the animation ends. This is useful for chaining
animations together.
Adding Interactivity
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