2009
Table Of Contents
- Autodesk NavisWorks Simulate 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Simulate 2009
- Part 2. Installation
- Chapter 3. Quick Start to Stand-Alone Installation
- Chapter 4. Move to NavisWorks from a Previous Release
- Chapter 5. Install NavisWorks for an Individual User
- Chapter 6. Install NavisWorks for Multiple Users
- Quick Start to Network Installation
- System Requirements for a Deployment
- Creating Network Deployments
- Preliminary Tasks for a Network Deployment
- Use the Installation Wizard to Set Up a Deployment
- Start the Deployment Process
- Create a Deployment
- Enter Product and User Information
- Specify Log File Locations
- What Is Silent Mode?
- Customer Involvement Program (CIP)
- Select a License Type (optional)
- Select the Installation Type (optional)
- Final Review and Complete Setup
- Register the Product
- Modify a Deployment (optional)
- Point Users to the Administrative Image
- Uninstall the Program
- Chapter 7. Installation Troubleshooting
- What are the minimum system requirements?
- How can I check my graphics card driver to see if it needs to be updated?
- What is the difference between a stand-alone license and a network license?
- What is the benefit to using a network licensed version of the software?
- When performing a Typical installation, what gets installed?
- Where are my product manuals?
- Deployment Issues
- Networking Issues
- Maintenance Issues
- Part 3. Basic NavisWorks Functionality
- Chapter 8. Overview
- Chapter 9. File Management
- Chapter 10. Converting Files
- File Readers
- NWF Files
- NWD Files
- NWC Files
- DWG and DXF Files
- DWF Files
- Bentley AutoPLANT Files
- 3DS Files
- DGN and PRP Files
- MAN Files
- PDS Files
- IGES Files
- STEP Files
- Inventor Files
- VRML world files
- Riegl Scan Files
- Faro Scan Files
- Leica Scan Files
- Z+F Scan Files
- ASCII Laser Scan Files
- STL Stereolithography files
- AVEVA Review RVM and RVS files
- IFC files
- Sketchup SKP files
- File Exporters
- CAD Previewing
- File Readers
- Chapter 11. Publishing
- Chapter 12. Navigating
- Chapter 13. Selecting Items
- Chapter 14. Finding
- Chapter 15. Editing
- Chapter 16. Display Modes
- Chapter 17. Viewpoints
- Chapter 18. Sectioning
- Chapter 19. Animation
- Chapter 20. Reviewing
- Chapter 21. Object Manipulation
- Chapter 22. Interface
- Chapter 23. Tools
- Chapter 24. Options
- Chapter 25. DataTools
- Chapter 26. Getting Help
- Part 4. Using Presenter
- Part 5. Object Animation
- Part 6. Using TimeLiner
- Glossary
- Index
• Once After - an event will happen once only. Use this option when you want to have
an event that starts after a certain length of time.
• Continuous - an event will be continuously repeated at specified time intervals. You
can use this, for example, to simulate cyclic work of a factory machine.
Key Press
A key press event triggers a script with a specific button on the keyboard.
You can specify the following properties for this event type:
Key - this is a read-only box showing the currently selected keyboard key.
Press Key - click this button, and then press a key on the keyboard to link the key to your
event. The Key box indicates the key you selected.
Trigger On - select how the event will be triggered from the drop-down list:
• Key Up - an event is triggered after you press the key, and let go (that is, when your
finger releases the key).
• Key Down - an event is triggered the moment you press the key (that is, when your
finger hits the key).
• Key Pressed - an event is triggered while the key is pressed. This option allows you
to use a key press event together with Boolean operators. For example, you can AND
this event to a timer event.
Collision
A collision event triggers a script when the camera collides with a specific object.
You can specify the following properties for this event type:
Set - click this button, and use the shortcut menu to define the collision objects:
• Clear - clears your currently selected collision objects.
• Set From Current Selection - sets the collision objects to your current object
selection in the main NavisWorks window.
• Set From Current Selection Set - sets the collision objects to your current search set
or selection set.
Show - this is a read-only box, showing the number of geometry objects selected as
collision objects.
Include the Effects of Gravity - select this check box if you want to include gravity in
collision detection. If this option is used, hitting floor when walking across it, for example,
will trigger your event.
Adding Interactivity
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