2009
Table Of Contents
- Autodesk NavisWorks Simulate 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Simulate 2009
- Part 2. Installation
- Chapter 3. Quick Start to Stand-Alone Installation
- Chapter 4. Move to NavisWorks from a Previous Release
- Chapter 5. Install NavisWorks for an Individual User
- Chapter 6. Install NavisWorks for Multiple Users
- Quick Start to Network Installation
- System Requirements for a Deployment
- Creating Network Deployments
- Preliminary Tasks for a Network Deployment
- Use the Installation Wizard to Set Up a Deployment
- Start the Deployment Process
- Create a Deployment
- Enter Product and User Information
- Specify Log File Locations
- What Is Silent Mode?
- Customer Involvement Program (CIP)
- Select a License Type (optional)
- Select the Installation Type (optional)
- Final Review and Complete Setup
- Register the Product
- Modify a Deployment (optional)
- Point Users to the Administrative Image
- Uninstall the Program
- Chapter 7. Installation Troubleshooting
- What are the minimum system requirements?
- How can I check my graphics card driver to see if it needs to be updated?
- What is the difference between a stand-alone license and a network license?
- What is the benefit to using a network licensed version of the software?
- When performing a Typical installation, what gets installed?
- Where are my product manuals?
- Deployment Issues
- Networking Issues
- Maintenance Issues
- Part 3. Basic NavisWorks Functionality
- Chapter 8. Overview
- Chapter 9. File Management
- Chapter 10. Converting Files
- File Readers
- NWF Files
- NWD Files
- NWC Files
- DWG and DXF Files
- DWF Files
- Bentley AutoPLANT Files
- 3DS Files
- DGN and PRP Files
- MAN Files
- PDS Files
- IGES Files
- STEP Files
- Inventor Files
- VRML world files
- Riegl Scan Files
- Faro Scan Files
- Leica Scan Files
- Z+F Scan Files
- ASCII Laser Scan Files
- STL Stereolithography files
- AVEVA Review RVM and RVS files
- IFC files
- Sketchup SKP files
- File Exporters
- CAD Previewing
- File Readers
- Chapter 11. Publishing
- Chapter 12. Navigating
- Chapter 13. Selecting Items
- Chapter 14. Finding
- Chapter 15. Editing
- Chapter 16. Display Modes
- Chapter 17. Viewpoints
- Chapter 18. Sectioning
- Chapter 19. Animation
- Chapter 20. Reviewing
- Chapter 21. Object Manipulation
- Chapter 22. Interface
- Chapter 23. Tools
- Chapter 24. Options
- Chapter 25. DataTools
- Chapter 26. Getting Help
- Part 4. Using Presenter
- Part 5. Object Animation
- Part 6. Using TimeLiner
- Glossary
- Index
Conceptually, keyframes represent relative translations, rotations and scaling operations from the
previous keyframe or, in the case of the first keyframe, the model’s starting position. Keyframes are
relative to each other and to the model’s starting position. This means that if an object is moved in the
scene (when, for example, a new version of the model is opened, or if movement tools are used in
NavisWorks) the animation will be done relative to the new starting location rather the animation’s original
start position.
The translation, scaling and rotation operations are cumulative. This means if a particular object is in two
animation sets at the same time, both sets of operations are carried out. So if both are translating across
the X axis, for example, the object will move twice as far.
If there is no keyframe at the start of the timeline for an animation set, camera, or section plane set, then
the very start of the timeline acts like a hidden keyframe. So, for example, if you have a keyframe a few
seconds in, and the frame has the Interpolate option enabled, then over those first few seconds objects
would interpolate between their default starting position and those defined in the first keyframe.
Editing Keyframes
To edit a keyframe, you need to right-click it in the timeline view, and select the Edit option on the
shortcut menu. The procedures for editing keyframes for animation sets, cameras, and section planes
follow.
Editing Animation Sets
To edit a keyframe for an animation set:
1. If the Animator window is not already open, select Tools > Animator from the menu bar.
2. Right-click the desired keyframe in the timeline view, and select Edit on the shortcut menu.
3. Use the Edit Key Frame dialog box to adjust the animation.
Creating Animations
413