2009
Table Of Contents
- Autodesk NavisWorks Simulate 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Simulate 2009
- Part 2. Installation
- Chapter 3. Quick Start to Stand-Alone Installation
- Chapter 4. Move to NavisWorks from a Previous Release
- Chapter 5. Install NavisWorks for an Individual User
- Chapter 6. Install NavisWorks for Multiple Users
- Quick Start to Network Installation
- System Requirements for a Deployment
- Creating Network Deployments
- Preliminary Tasks for a Network Deployment
- Use the Installation Wizard to Set Up a Deployment
- Start the Deployment Process
- Create a Deployment
- Enter Product and User Information
- Specify Log File Locations
- What Is Silent Mode?
- Customer Involvement Program (CIP)
- Select a License Type (optional)
- Select the Installation Type (optional)
- Final Review and Complete Setup
- Register the Product
- Modify a Deployment (optional)
- Point Users to the Administrative Image
- Uninstall the Program
- Chapter 7. Installation Troubleshooting
- What are the minimum system requirements?
- How can I check my graphics card driver to see if it needs to be updated?
- What is the difference between a stand-alone license and a network license?
- What is the benefit to using a network licensed version of the software?
- When performing a Typical installation, what gets installed?
- Where are my product manuals?
- Deployment Issues
- Networking Issues
- Maintenance Issues
- Part 3. Basic NavisWorks Functionality
- Chapter 8. Overview
- Chapter 9. File Management
- Chapter 10. Converting Files
- File Readers
- NWF Files
- NWD Files
- NWC Files
- DWG and DXF Files
- DWF Files
- Bentley AutoPLANT Files
- 3DS Files
- DGN and PRP Files
- MAN Files
- PDS Files
- IGES Files
- STEP Files
- Inventor Files
- VRML world files
- Riegl Scan Files
- Faro Scan Files
- Leica Scan Files
- Z+F Scan Files
- ASCII Laser Scan Files
- STL Stereolithography files
- AVEVA Review RVM and RVS files
- IFC files
- Sketchup SKP files
- File Exporters
- CAD Previewing
- File Readers
- Chapter 11. Publishing
- Chapter 12. Navigating
- Chapter 13. Selecting Items
- Chapter 14. Finding
- Chapter 15. Editing
- Chapter 16. Display Modes
- Chapter 17. Viewpoints
- Chapter 18. Sectioning
- Chapter 19. Animation
- Chapter 20. Reviewing
- Chapter 21. Object Manipulation
- Chapter 22. Interface
- Chapter 23. Tools
- Chapter 24. Options
- Chapter 25. DataTools
- Chapter 26. Getting Help
- Part 4. Using Presenter
- Part 5. Object Animation
- Part 6. Using TimeLiner
- Glossary
- Index
The Recommended archive contains three predefined rendering styles:
• High Quality. Choose this rendering style for the highest quality rendered output. This includes all
reflections and transparencies and anti aliasing on edges, reflections and shadows. Of the three
recommended rendering styles, this will take the longest to render. This is also the rendering style
used if no other is chosen. Use this style for the final export of your rendered output.
• Low Quality. Choose this rendering style for a quick, low quality render. This includes no reflections
or anti aliasing. Use this style if you wish to quickly see the affects of materials and lighting you have
applied to the scene.
• Medium Quality. Choose this rendering style for a medium quality render. This includes all reflections
and transparencies and anti aliasing only on shadows. You may use this style for a final preview of the
scene, prior to exporting your final rendered output.
The Standard archive contains twenty three rendering styles that simulate hand drawing and other
non-photorealistic styles. These styles use a mixture of shaded, vector and image based rendering
techniques. They are generally best suited to small models and small output images.
Note:
The Standard rendering styles require multiple stages to render a scene. These can therefore
often take a considerable time to render.
The Templates archive contains five main types of rendering style, which can be used to define your own
rendering styles:
• Photorealistic (Raytrace). This archive contains photorealistic rendering styles, including High
Quality, Low Quality and Medium Quality as per the Recommended archive. These rendering
styles are fastest and use least memory where large parts of the model are obscured from any
particular viewpoint. For example, when inside a room within a building, the walls of the room will
obscure the rest of the building from view.
• Photorealistic (Scanline). This archive contains photorealistic rendering styles, including High
Quality, Low Quality and Medium Quality as per the Recommended archive. These rendering
styles are fastest and use least memory where most of the model is visible from any particular
viewpoint. For example, when rendering an overview of a plant and process model, the majority of the
model can be seen as there are fewer walls, or similar, to obscure your view.
• Simple Shaded. This template is a simple shaded rendering style, where advanced features such as
textures and transparency are not required.
• Sketch. This archive contains twelve basic sketch rendering styles.
Note:
Sketch rendering styles require multiple stages to render a scene. These can therefore often take
a considerable time to render.
• Vector. This template is a vector rendering style, which will render the scene in wireframe.
Auto Exposure
Rendering Styles
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