2009

Table Of Contents
Environment backgrounds are a special kind of background that move with the model and allow
reflections from reflective model parts. There are a number of different types of environment image types;
we recommend using Vertical Cross maps. These images are automatically placed on the inside of a
cube that then surrounds the scene. Due to the nature of the feature, edges and corners become
indistinguishable. A wide variety of environment maps are available for purchase on the internet.
The additional realism accessible through Environment backgrounds is possible through two drag and
drops.
1. Load a model into NavisWorks and set the view to be outside so that the external scene is visible.
2. Open the Presenter window and select the Effects tab.
3. In the left-hand window, open the Recommended folder, open the Environments sub-folder and
then open the Panorama sub-folder. In here will be two environments, City and Sky. Drag Sky from
the left over to the palette on the right.
4. Back in the Recommended folder, open the Backgrounds sub-folder, and drag the Environment
over to the palette on the right. Because this type of background is made up of two parts, the Sky
image and the background Environment shader that points at the image, these two elements will link
together automatically.
Once this is complete, moving around the model will see the background moving appropriately in
real-time. With a modern graphics card, if there are reflective surfaces in the scene, opening Tools,
Global Options, Presenter and setting Hardware to Lighting will show the newly set up background
reflected in all such surfaces.
Pressing the Render button will also show this background in the photorealistic output.
Rendering Effects
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