2009

Table Of Contents
Chapter 30. Presenter Lighting
In this section you will learn how to apply, remove, and manage lights.
Lighting Tab
Like the Materials, Effects and Rendering tabs, the Lighting tab is divided into two panes - the archive on
the left and the palette on the right. The archive contains individual lights, as well as light studios. A light
studio is a combination of lights that work well together. The palette contains all the lights that are active
in the scene.
To apply a light to the scene, you drag it from an archive into the palette, at which point you can edit its
parameters if required. The light is added to those already in the scene.
To apply a light studio to the scene, you drag it from an archive into the palette. All the lights in the light
studio replace those already in the scene. Light Studios are applied to the scene intelligently. The light
studio is oriented and scaled to match the scene to which it is being applied. You can also expand a light
studio in the archive and drag the lights into the palette individually. If you do this the lights are not
oriented or scaled to match the scene.
Each light in the palette has a check box, which can be used to turn the light on or off in the scene.
The following sections will describe how to manage and edit lights for insertion into the scene.
Adding and Positioning Lights
Lights and light studios can be taken directly from the archives and applied to the scene by simply
dropping them into the palette. These can then be repositioned as you wish.
The Recommended archive contains five lights (Ambient, Distant, Eye, Point and Spot), a Standard
Light Studio, an Environment Light Studio, an Environment folder containing two Environment lights
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