2009

Table Of Contents
Paste to paste a copy of the material with the same name suffixed with the next number in the list.
This process is useful if you want to test small tweaks to a material.
4. Click Rename to rename the material. You can also select the material and press F2 to rename it.
5. Click Regenerate Image to regenerate the thumbnail of the material in the palette with the current
attributes.
6. Click Select all instances to select the items in the scene which have this particular material
assigned to them.
7. Depending on whether items are selected in the scene and whether the material has been assigned
to any items, there will also be a couple of Apply and Remove items on the shortcut menu. See
Applying Presenter Materials and Removing Presenter Materials for more details on these.
8. Click Clear Palette to delete all the materials from the palette and also from all items in the scene.
9. Click Load Palette to load a previously saved palette of materials into the current scene. This will
delete any materials currently in the palette. The standard File Open dialog box will appear, allowing
you to browse to an .nwp file.
10. Click Append Palette to load a palette from an .nwp file, while keeping all the existing materials in
the current palette. Any materials that are duplicated will be renamed with the .nwp file as an
extension.
11. Click Merge Palette to merge a palette from an .nwp file into the current scene. This is like
appending, but instead of adding and renaming any duplicate materials, merging will overwrite
existing materials of the same name.
12. Click Save Palette As to save your current palette of materials into a NavisWorks Palette (.nwp) file.
If you save the current scene using the usual File > Save method into an .nwf or .nwd file, the palette
will be saved too, but the independent .nwp file is useful if you want to transfer materials you've made
in one scene into other scenes.
Note:
If you publish an .nwd file, using the File > Publish command a _Presenter_Maps folder will be
created along with the .nwd file. This folder will contain any materials that are not contained in
Presenter runtime, which is used by both NavisWorks and NavisWorks Freedom, to view
materials.
13. Click Edit or simply double-click a material to open the Material Editor dialog box, allowing you to
edit its parameters. See Editing Presenter Materials for more information on this.
Editing Presenter Materials
Installed archive materials cannot be edited whilst they are in the archives, but you can edit materials in
the scene's palette. Edited materials will be saved with the NavisWorks model in an .nwd or .nwf file, or in
an .nwp palette file, or they can be added to your user archive, My Materials (see Custom Folders ).
To edit a material, double-click it in the palette, or right-click it and click Edit on the shortcut menu. The
Material Editor dialog will appear, which will vary for different types of material. You can't add or remove
parameters on a material - merely edit those existing, so it is important to use the right type of material
template for the material you want to edit. The dialog for the Breeze block procedural texture is shown
below and this will be used as an example of how to edit a material.
Presenter Materials
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