2009

Table Of Contents
Chapter 28. Rendering Scenes
While the OpenGL rendering in the main navigation window is adequate for interactive walkthrough and
previewing renders, you will no doubt want to render your scenes and animations with full photorealistic
rendering at some point. You can render directly into the main window by simply clicking on the Render
button at the bottom of the Presenter window at any time.
Setting Up And Rendering A Scene
1. Click Tools > Presenter on the menu bar to open the Presenter window.
2. Drag and drop materials onto items in the model.
You can use the pre-defined materials, or create your own from the templates in the Materials tab
(see Chapter 29, Presenter Materials for more details on how to do this).
Or
Use the Rules tab to set up rules which define project-wide material application (see Chapter 35,
Presenter Rules for more details on this).
3. Use the Texture Space tab to more accurately map materials onto items in the scene (see
Chapter 34, Texture Space for more details on this).
4. Set up additional lighting using the Lighting tab (see Chapter 30, Presenter Lighting for more details
on how to do this).
5. Background and foreground effects can be added to the scene with the Effects tab (see Chapter 32,
Rendering Effects for more details on these).
6. Use the Rendering tab to select a rendering style for the render (see Chapter 33, Rendering Styles
for more details on these).
7. At any point, you can click on the Render button to start NavisWorks Presenter rendering the scene
in the main navigation window. The rendering process can be stopped at any point by clicking on the
Stop button.
8. Click on the Clear button to clear the render in the main navigation window and return to an OpenGL
interactive view.
Exporting Rendered Output
Scenes rendered in Presenter can be exported out as images, so they can be used in presentations, on
websites, in print and so on.
You can also export animated AVI presentations and instructional movies, in which the animated objects
move in photo-realistically rendered scenes.
Exporting a rendered image
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