2009
Table Of Contents
- Autodesk NavisWorks Simulate 2009
- Contents
- Part 1. Welcome to Autodesk NavisWorks Simulate 2009
- Part 2. Installation
- Chapter 3. Quick Start to Stand-Alone Installation
- Chapter 4. Move to NavisWorks from a Previous Release
- Chapter 5. Install NavisWorks for an Individual User
- Chapter 6. Install NavisWorks for Multiple Users
- Quick Start to Network Installation
- System Requirements for a Deployment
- Creating Network Deployments
- Preliminary Tasks for a Network Deployment
- Use the Installation Wizard to Set Up a Deployment
- Start the Deployment Process
- Create a Deployment
- Enter Product and User Information
- Specify Log File Locations
- What Is Silent Mode?
- Customer Involvement Program (CIP)
- Select a License Type (optional)
- Select the Installation Type (optional)
- Final Review and Complete Setup
- Register the Product
- Modify a Deployment (optional)
- Point Users to the Administrative Image
- Uninstall the Program
- Chapter 7. Installation Troubleshooting
- What are the minimum system requirements?
- How can I check my graphics card driver to see if it needs to be updated?
- What is the difference between a stand-alone license and a network license?
- What is the benefit to using a network licensed version of the software?
- When performing a Typical installation, what gets installed?
- Where are my product manuals?
- Deployment Issues
- Networking Issues
- Maintenance Issues
- Part 3. Basic NavisWorks Functionality
- Chapter 8. Overview
- Chapter 9. File Management
- Chapter 10. Converting Files
- File Readers
- NWF Files
- NWD Files
- NWC Files
- DWG and DXF Files
- DWF Files
- Bentley AutoPLANT Files
- 3DS Files
- DGN and PRP Files
- MAN Files
- PDS Files
- IGES Files
- STEP Files
- Inventor Files
- VRML world files
- Riegl Scan Files
- Faro Scan Files
- Leica Scan Files
- Z+F Scan Files
- ASCII Laser Scan Files
- STL Stereolithography files
- AVEVA Review RVM and RVS files
- IFC files
- Sketchup SKP files
- File Exporters
- CAD Previewing
- File Readers
- Chapter 11. Publishing
- Chapter 12. Navigating
- Chapter 13. Selecting Items
- Chapter 14. Finding
- Chapter 15. Editing
- Chapter 16. Display Modes
- Chapter 17. Viewpoints
- Chapter 18. Sectioning
- Chapter 19. Animation
- Chapter 20. Reviewing
- Chapter 21. Object Manipulation
- Chapter 22. Interface
- Chapter 23. Tools
- Chapter 24. Options
- Chapter 25. DataTools
- Chapter 26. Getting Help
- Part 4. Using Presenter
- Part 5. Object Animation
- Part 6. Using TimeLiner
- Glossary
- Index
You can play back both pre-recorded object animation and viewpoint animation in the main navigation
window. The animation plays in real time; this means that the NavisWorks engine is still attempting to
maintain the guaranteed frame rate so some drop-out may still occur, just as in real-time navigation.
However, you can export the animations to an .avi file for playback with Windows Media Player™ and this
will render each frame without any drop-out. Of course, you don't have the option of pausing the playback
half way through to look around the mode using this method! See “ Exporting an Animation ” for details on
how to export an animation to .avi.
Playing back an animation:
1. Select the animation you wish to play back from either the Viewpoints control bar, or from the
Available Animations drop-down list on the Animation toolbar.
2. You can use the Animation Position slider to quickly move forwards and backwards through the
animation. Full left is at the beginning and full right is at the end. The text box next to the slider shows
the point in time (in seconds) through the animation that the camera is. You can type a number into
this box to set the camera at a certain point in the animation and play back from that point.
3. For viewpoint animations, you may notice that the frame in the animation in the Viewpoints control
bar is highlighted when the animation is playing. You can click on any frame to set the camera to that
point in time in the viewpoint animation and continue playing back from there.
4. Use the VCR buttons on the Animation toolbar to step and play forwards and backwards through the
animation.
Enabling Scripting:
• To enable animation scripts in your file, click the Toggle Scripts button on the Animation
toolbar.
You can now interact with your model. For example, if there is a scipt to open a door on pressing a
specific key on the keyboard, pressing this key will open the door.
Animation
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