2009

Table Of Contents
multiple section planes and these will all be respected by a viewpoint animation. This way you can easily
create powerful viewpoint animations.
Creating Viewpoint Animations
There are two ways to create viewpoint animations in NavisWorks. You can either simply record your
real-time walk through, or you can assemble specific viewpoints for NavisWorks to interpolate into a
viewpoint animation later.
Viewpoint animation is controlled through the Tools > Animation menu, the Viewpoints control bar, and
the Animation toolbar.
Creating a viewpoint animation in real time:
1. Click the Record button on the Animation toolbar.
2. Navigate around in the main navigation window while NavisWorks records your movement. You can
even move the section planes through the model during your navigation, and this will be recorded
into the viewpoint animation too.
3. At any point during the navigation, you can click the Pause button . This will pause the
recording while you maneuver into a new position. Click the Pause button again to continue
recording the viewpoint animation. The resulting viewpoint animation will contain a cut for the
duration of the pause.
4. When finished, click the Stop button .
5. A new viewpoint animation called "AnimationX", where 'X' is the latest available number, will be
added to the Viewpoints control bar. The name will be editable at this point if you want to name it
yourself. This viewpoint animation will also become the current active animation in the Available
Animations drop-down box on the Animation toolbar.
While the above method is useful for creating quick viewpoint animations on the fly, sometimes you need
more control over the viewpoint camera. To do this in NavisWorks, you need to set up several viewpoints
and add them to an empty viewpoint animation. When playing back the animation, NavisWorks will then
interpolate between these viewpoints.
Creating an animation frame by frame:
1. Right-click the Viewpoints control bar and select Add Empty Animation from the shortcut menu.
2. A new viewpoint animation called "AnimationX", where 'X' is the latest available number, will be
added to the Viewpoints control bar. The name will be editable at this point if you want to name it
yourself. There will be no plus sign next to the viewpoint animation, showing that the viewpoint
animation is indeed empty.
3. Create the viewpoints where you want the camera to move through during the animation and save
Animation
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