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Table Of Contents
another plane.
5. Move the slider to interactively position the section plane to the required location. The number in the
edit box shows the position of the section plane from the origin and will be updated when moving the
section plane. You can also type in the location of the origin in this edit box for exact positioning of
the plane.
Note:
You can also use the cursor keys and mouse wheel for simple sliding of the section plane through
the model.
6. Clicking the Set Range button helps you to set a finer resolution for sectioning large models.
What this button does is limit the range of the section planes to the bounding box limits of the
currently selected items. For more information on selecting items, see Chapter 13, Selecting Items .
Clicking this button with nothing selected resets the section range to the limits of the whole model,
which is the default.
7. If you have more than one section plane enabled, you can delete the currently active plane using the
delete button. The next enabled plane will then become the active plane.
Linking Sections
You can add up to 6 section planes to the scene at once using the sectioning procedure. Once more than
one plane is enabled, you can then link them together. Linking opposing planes, such as top and bottom,
enables you to quickly 'slice' your model in real time. The slices can be used in viewpoints, viewpoint
animations, and object animations. The procedure below is an example of creating a horizontal slice
using the top and bottom section planes.
To slice the model:
1. Set up the bottom section plane:
Select 1 in the drop-down list on the Sectioning toolbar.
Click to enable the plane.
Click to align the section plane with bottom of model.
Click to set up the step size.
Use the slider bar to adjust the level of sectioning.
2. Set up the top section plane:
Sectioning
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