2009

Table Of Contents
1. On the Tools menu, click Global Options.
2. Expand the Interface node, and click the Viewpoint Defaults option.
The Viewpoints page opens.
3. Select the Save Hide/Required Attributes check box if you want to save the hidden and required
items with the viewpoints you save. This means that when returning to those viewpoints, the items
that were hidden when the viewpoint was saved will be hidden again and those that were drawn will
be drawn again. By default, this check box is clear, as it requires a relatively large amount of memory
to save this state information with each viewpoint. See Hiding Items for more information on
hidden items and Making items required for more information on making items required.
4. Select the Override Material check box if you want to save the material overrides with the viewpoints
you save. This means that when returning to those viewpoints, the material overrides set when the
viewpoint was saved will be reinstated. By default, this check box is clear as it requires a relatively
large amount of memory to save this state information with each viewpoint. See Overriding Item
Properties for more information on overriding materials.
5. Select the Override Model Linear Speed check box to be able to set a specific speed to navigate on
loading a model. Without this selected, the linear navigation speed is directly related to the size of the
model loaded.
6. The Default Angular Speed can be set to any number of degrees per second. This affects the
speed at which the camera turns.
7. Click OK to set the profile or Cancel to exit the dialog without setting it.
Collision detection settings can also be saved with a viewpoint, including whether collision detection,
gravity, crouching and third person view are enabled.
Viewpoints
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