2009

Table Of Contents
3. Use the Profile drop-down list to adjust the Presenter to your level of knowledge. Select Advanced
to use the advanced Presenter features (e.g., extra materials, lights, render styles and so on). By
default, the Basic profile is used.
4. Select the Smoothed Textures check box if you want textures to look smooth but take longer to
render. Clear it if you want textures to appear pixelated but render faster.
5. Select the Filtered Textures check box if you want to turn on mipmapping. This will improve the
appearance of textures in the distance.
6. Clear the Interactive Materials check box if you want to turn off texture display during navigation.
The materials reappear automatically when navigation ceases, as long as the Full Render rendering
style is on. Clearing this check box will ease the load on less capable graphics cards and give less
drop out in heavily textured scenes.
7. Clear the Interactive Lighting check box if you want to turn off Presenter lights during navigation.
The lights reappear automatically when navigation ceases, as long as the Full Lights lighting style is
on. Clearing this option will ease the load on less capable graphics cards and give less drop out in
heavily lit scenes.
8. Use the Max Texture Size drop-down list to set the maximum size that any texture can be (in pixels,
e.g. 128 is 128 pixels x 128 pixels). The higher the value, the more MB in memory will be taken and
thus performance could be affected on less capable graphics cards.
9. Use the Max Image Texture Size drop-down list to set the maximum size that any texture image can
be (in pixels, e.g. 256 is 256 pixels x 256 pixels). The higher the value, the more MB in memory will
be taken and thus performance could be affected on less capable graphics cards.
10. Similarly, use the Max Background Texture drop-down list to set the maximum size that the
background texture can be (in pixels, e.g. 256 is 256 pixels x 256 pixels). The higher the value, the
more MB in memory will be taken and thus performance could be affected on less capable graphics
Display Modes
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