2009

Table Of Contents
Setting a File's Units and Transform
You may need to use this feature when working with Clash Detective and/or Presenter, where it's
important to have the model in the correct units and scale, to ensure clash results are accurate and
materials are applied correctly. You may also find this useful if you append several models from different
sources into the same scene and the scale, rotation and origin of some models need amending to match
the other models.
The first thing to try, however, before attempting to manually adjust the file's transform, is to check that
the units are ok. See Units for a discussion of units and how to adjust them.
Note:
If you select an item that is inside the file and do a File Transform on it, the whole file will be
transformed - not just the item selected. To transform a specific item within a file you will need to
use the Override Item Transform function.
Also, only single files can be transformed at one time - this command is not available if multiple
files/items are selected.
Setting a file's transform:
1. In the selection tree, select the file that you wish to transform the scale, origin or rotation of.
2. On the Edit menu, select File Units and Transform.
The File Units and Transform dialog box will appear:
Editing
186