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Table Of Contents
On the Viewpoint menu, click Set World Up > Current View.
or
Click Set Up on the Navigation Tools toolbar.
Alternatively, to set the world up vector to one of the orthogonal axes:
On the Viewpoint menu, click Set World Up and choose one of the pre-defined axes (+X Axis, -X
Axis, +Y Axis, -Y Axis, +Z Axis, or -Z Axis).
Note:
Navigation modes Walk, Turntable and Orbit all use the World Up vector, so navigation will occur
at whatever angle is set using this function.
This button is not on the toolbar by default, but can be added by customizing it (see Customizing
Toolbars ).
Camera Tilt
The slider on this control bar provides direct control over the tilt angle of the camera, in degrees below
(negative) or above (positive) the horizontal at the base of the tilt bar.
This is particularly useful in walk mode to look up and down. If your mouse has a wheel, this can be used
to adjust the tilt angle.
To switch the Camera Tilt bar on and off:
On the View menu, click Control Bars > Camera Tilt.
The Camera Tilt control bar is displayed
Navigating
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